News
Super-resolution (SR) are techniques that in some way enhance the resolution of an imaging system.
There are different views as to what is considered an SR technique: some consider only techniques that break the diffraction-limit of systems, while others also consider techniques that merely break the limit of the digital imaging sensor as SR.
Filippo Battaglia at Visilab Research Center of the University of Messina has demonstrate the possibility of executing a SR algorithm on a simple embedded device as the Sony Playstation Portable. This result shall be possible through the use of Nanodesktop SDK.
The program ndSuperRes is the homebrew that results from
these researches and studies.
http://forums.qj.net/psp-development-forum/154672-release-ndsuperres-superresolution-algorithm-under-nd.html
Here comes an updated early RPG Demo by Xteaph-N.
Release notes:
Everything has been completely rewritten. The Overworld uses tile based maps. Also the battle system has been rewritten to use table based systems as well.
Can another dev peer review my code. I’m not happy with it.
http://www.sendspace.com/file/0ly5ha
[Release] http://xteaphn.blogspot.com/2009/07/rpg-demo-v6.html
http://forums.qj.net/psp-development-forum/154577-rpg-demo-v6.html
This Homebrew-Game is a simulation of more famouse Tic Tac Toe or simply the Tris.
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Changes:
– Significantly improved the speed of HB
– Implemented 3 levels of difficulty
– Implemented the game mode 1 VS 1
– HB Translated into 4 languages: ITA, ENG, SPA, FRA
– Now the options you can select the language, symbols of the game, cursor, background and difficulties
– Redesigned EBOOT
http://forums.qj.net/psp-development-forum/154646-alpha-d3vteam-release-alpha-tris-v2-0-a.html
Exter updated his Rubik’s Cube game for Playstation Portable.
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Changes:
– Changed:
– The way the cube is scrambled (Added a cube size menu).
– View angle buttons changed to L + Start.
– Added:
– Different sized cubes (from 2^3 to 5^3).
Note: The controls for 4^3 and 5^3 cubes are different (see the Readme
for details). 3^3 and 2^3 cubes have the same controls as in previous
versions).
– Time record at the bottom left of the screen.
– Moves record at the bottom right of the screen.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=12846 for the news.
http://forums.qj.net/psp-development-forum/154576-release-psp-rubiks-cube-v2-0-a.html
This project is simply a CHome/Titanium plugin which displays your next galarm event. It is not affiliated with GAlarm or its developers in any way. It is a stopgap solution until GAlarm builds proper support in.
Changes:
– Added G-Profile support
– Added pages for each alarm and profile
– Other improvements all over
– More reliable code
http://forum.xda-developers.com/showthread.php?t=535682
Added Jul 15, 2009, Under:
Wii
signCheck is a homebrew application wich checks if your IOSes can use the fakesigning. Uses TMD and TIK forging by PatchMii, SU ident by Any Region Changer.
Changes:
0.3b – Fixed a little bug wich made incorrect headers in .csv reports.
http://wiibrew.org/wiki/SignCheck
Biniax is an original and unique arcade logic game. It requires just a minute to learn the rules and you will get hours of gameplay.
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The gaming field is a 5×7 grid filled partially with pairs of elements. Every pair consists of two different elements combined of four possible. You control the box with an element inside. You can move around the field on empty spaces. You can also remove pairs of elements, if you have the same element as the one of the pair. When you remove the pair your element becomes the other one element of the pair and the score is increased; The gaming field scrolls down slowly (increasing the speed with your progress) and your goal is to stay as long as possible on the field. Remember, that if you can not take the pair in front of you, the scrolling will move your block down!
http://a320.freeforums.org/biniax-v1-0-for-dingux-t782.html
Biniax-2 is original and entertaining game. Takes a minute to learn and gives you hours and hours of gameplay. Discover the different Biniax-2 faces – for action heroes or careful strategists.
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Biniax-2 is the successor of Biniax – innovative game, recognized for it’s unique gameplay. While Biniax is pure game mechanics, Biniax-2 has three game modes (two singleplayer and one multiplayer), hall of fame, dynamic music and nice cartoon look.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,3,109
Warhawk DS is a game for the Nintendo DS coded in 100% ARM assembler. Here comes a small update, to make the game even more enjoyable!
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Warhawk DS is based on a much earlier game released on the C64 in 1986, and is more of a re-imagining than a remake. One thing that was intended to retain was the ‘old school’ feel to the game, and this is hopefully something has been achieved. The downside to keeping the feel is that those of you brought up on present day games may find this a little difficult? It is not an easy ride to clear the 16 levels, though a consession has been made for the modern-day gamer in the addition of continues.
The game has 16 normal levels and also upon completion, another 16 mental levels become available. It is worth finishing the mental levels for the true completion and credit sequence.
Thanks to elkmoose for the news hint!
http://www.headsoft.com.au/index.php?category=warhawk&page=download
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