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Desert Bus v1.00 (Wii Game)

In 1995 Penn & Teller produced a video game for the Sega CD called Smoke and Mirrors but the publisher went bankrupt before it could be released. One of the mini-games was called “Desert Bus”, which has been faithfully reproduced here for the Wii.

The aim of Desert Bus is to drive from Tucson, Arizona to Las Vegas, Nevada. The full trip is 360 miles long, which must be completed without stopping. The bus can only reach 45 miles an hour and pulls to the right ever so slightly. The only things you’re likely to see while on the road (besides the desert floras) are a few scattered bus stops, which you can stop at and open the door of the bus. Note that you probably won’t find anyone waiting (it’s the desert after all). Driving off with the door open is not allowed as it would be a safety violation.

If the bus engine overheats due to running off the road or remaining stationary for too long, a tow truck will be dispatched to collect you. When it arrives it will tow you back to the last starting point, and the game ends.

If you do happen to make it all the way to Las Vegas, you get 1 point. Then you get 12 seconds to decide if you want to attempt the return journey back to Tucson. If you don’t push 2 within the 12 second countdown the game will end.

http://wiibrew.org/wiki/Desert_Bus

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Chopper Challenge Wiz v1.0 (Wiz Game)

Chopper Challenge Wiz is a simple Helicopter game for Wiz.

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,115,514

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Quake v6 (Caanoo Game Port)

Quake port for the Caanoo by Pickle with enhancements from Rikku2000.

Changes:

– Touch Option
– Touch Sensitivity Fix
– Auto Centerview Option
– Custom Mods List (Beta 2)
– LIT Files for Quake Addons
– Custom Maps Menu
– Half-Life Maps Fix
– Add sv_progs command
– Half-Life Quake Mod Support
– Add show_particles command
– Alpha HUD Fix with Multiplayer
– Bumpmap (Alpha)
– Better Dynamic Torchflares
– Q3 Item bobbing

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,20,573

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nlove (Love 2D) v0.7.0 (Beta) (Caanoo misc)

LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to evil, closed-source commercial ones.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,13,596

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Worship Vector (23-11-2010) (Caanoo Game)

Tower Defense game with simplistic graphics brought to us by quasist.

Changes:

+vibro

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,29,580

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XRickDS v2.2 (NDS Game Port)

XRick is an open source remake of “Rick Dangerous”, a neat adventure platform style game, which has been available for Amiga and other home computers.

http://www.portabledev.com/pages/ds/jeuxdev.-perso/xrickds.php

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Powermanga v1.0.0 (Pandora Game Port)

Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites.

http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,27,236

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Caanoo-Fcalc v0.2 (Caanoo Application Port)

A simple but useful calculator.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/476-Caanoo-Fcalc-Simple-calculator-for-Caanoo-v0.2.html

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Dont Get Crushed v1.0 (PS3 Game)

Don’t Get Crushed is a PS3 port/remake of ThatOtherDev’s previously released Wii game of the same name.

Use the left analog stick to move the grey ball left or right and avoid the other balls as they bounce across the screen. If you get crushed under one of the bouncing balls then its game over and your score is reset to zero. Your high score is automatically saved to your hard drive.

Release notes:

Analog stick controls have been replaced with sixaxis motion controls
Corrected the problem with the on screen text
The graphics shouldn’t look stretched anymore (now the circles are circles)

Controls:

Just tilt your controller left or right to move left or right

http://thatotherdev.wordpress.com/

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GNU Robbo v0.66 (GP2x Game Port)

GNU Robbo is a free open source reimplementation of QXLand’s Robbo for the Atari XE/XL from the late 1980s. The gameplay of the original is faithfully reproduced with a few modifications.

If you’re upgrading from a previous version then please backup the .gnurobborc file (later versions use gnurobborc) before you delete the folder as this file contains your level pack progress and modified options.

Changes:

Significantly reduced the memory usage
Added localisation to the level designer
Added support for Maemo 5 Fremantle
Added preliminary support for Alex (a Robbo clone)
Added Czech translation by Radek Pavle
Fixed a few bugs and outstanding issues
Applied various graphical and usability tweaks

http://gnurobbo.sourceforge.net/

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