News
sysCheck v1.0 (Wii Application)

erikspyder has developed his first homebrew for the Wii.

sysCheck does several checks on installed IOS and cIOS:
– Trucha Bug;
– ES_Identify;
– Flash Access.

sysCheck generates the report on the root of the SD card (sd:/sysCheck.csv).

This Wii Homebrew is a mix between signCheck (by The Lemon Man) and IOSCheck (by Svpe).

http://www.tehskeen.com/forums/showthread.php?threadid=14804

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Lack of Disco (NDS Demo)

At the recently held demoparty Main 2009 ( http://www.mainparty.net/ ) the PoPsY TeAm has released a nice looking demo with 3D effects named “Lack of Disco”.

Thanks to http://www.nintendomax.com/index.php?topic_id=10697 for the news.

http://www.dev-fr.org/index.php/topic,4441.0.html

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Console-Hacking.Com (misc)

Console Hacking.com a site which is here to post all the latest hacking news for consoles such as Xbox 360, PS3, PSP, Nintendo DS, Apple iPhone/iPod Touch, Nintendo Wii and new consoles such as Pandora and indeed any console hacking news.

Thanks to http://dcemu.co.uk/console-hacking-com-256454.html for the news.

http://www.console-hacking.com/

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SNES9x Euphoria (R1) (SNES emu for PSP)

SNES9x Euphoria is a speed optimized version, based off the last version of SNES9xTYL by rukka.

Thanks to http://dcemu.co.uk/-release-snes9x-euphoria-r1-speed-256444.html for the news.

http://www.retroemu.com/forum/index.php?/topic/13-release-snes9x-euphoria-r1-speed/

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DaedalusX64 (Revision 436) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[~]Fixed a compiler warning
[!]Fixed Batch Test framework to not need Asserts to compile [Bug #47]
[~]Fixed typo on the Advanced Options Menu [Bug #53]
[!]Fixed Paper Mario not playable for more than ~30 seconds [Bug #44] Note: Still has freezing issues just not as often]
[~]Leveraged similarities between the PSP and N64 Float registers [Smaller Code] Note: More work to be done with other registers
[~]Reverted part of changes in 432 so KnownValues are handled again. [Small speed-up under certain circumstances] Note: Need to finish testing these so faster code is earlier in logic

This release is mostly to fix stability issues.

Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13669.html for the news.

http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199

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Briickout v0.2 (Wii Game)

Briickout is a very simple Breakout clone, using some simple physics to make the paddle controls a bit more interesting. There is very little special functionality as of now.

Changes:

Sexy new graphics
Visual ball spin effect
Pause functionality
Ball waits for user input before appearing
Code cleanup

http://wiibrew.org/wiki/Briickout

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X-Pired v1.22 (DC Game Port)

X-pired is an action-puzzle game written in C using SDL, SDL_mixer, SDL_image and SDL_gfx libraries distributed under the terms of GNU GPL. The goal of the game in each level is to reach the exit square, avoiding exploding barrels and other deadly stuff…

http://www.dreamcast.es/news.php?readmore=305

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Spout v2 (Dingoo Game Port)

Alekmaul has been working on a NATIVE Dingoo port of Spout. No Dingoo Linux (Dingux) is required.

Spout is an rather abstract shooter, hard to describe, just try it on your own.

Changes:

+ compile without s2dsdk
+ add sound with mod song files

http://boards.dingoonity.org/index.php/topic,96.0.html

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Colony Conflict v1.0 (Wiz Game)

Tower Defense Game coded for the http://www.gp32spain.com Tower Defence Competition.

Colony Conflict, coded by Schnatterplatsch.

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,29,236

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Wii Home v1.3.1 (Wii Application)

Wii Home is a “plugin” for Preloader ( http://wiibrew.org/wiki/Preloader ).

Wii Home is a homebrew which launches at startup of the Wii. You can, on the menu, select if you want go to the System Menu or to the HBC. You can also customize Wii Home with a theme of your choice.

Changes:

Compiled with DevKitPPC r18 and libOGC 1.8.0
Now compatible with Homebrew Channel => 1.0.5

http://wiibrew.org/wiki/Wii_Home

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