Peter McQuillan brings his ZX Spectrum game Falling Blocks to the NES. It’s currently a work in progress.
Release notes:
Some notes about the controls:
Pressing Start in-game will switch on/off a ghost – this shows where the shape would end up if you were to drop.
Pressing B will swap the shape with the saved shape. You can’t swap again till you have placed the shape and are on a new shape.
Tapping A quickly will drop the shape to the bottom (though you then have a brief moment of time to move it left or right). Holding A will make the shape move quicker down the screen.
In the final version I will have a settings menu where, for example, the user can choice their preferred default behaviour for the drop button (always drop, fall faster while held, or mixture).
The one concern I have about the game right now is sound/music. I made a test version where I integrated GGSound into my code, but I have no talent for producing music myself, so I guess I’m going to have to look around for suitable music that I’m allowed use. If anyone has any suggestions here I’d love to hear them.
When I’m finished the game (or close to being finished at least) I plan on putting the source code up on my GitHub account.
FocusWriter is a simple, distraction-free word processor. It utilizes a hide-away interface that you access by moving your mouse to the edges of the screen, allowing the program to have a familiar look and feel to it while still getting out of the way so that you can immerse yourself in your work. Ported to Pandora by Canseco.
Release notes:
– Latest stable release. Compiled with QT 5.6.0 from latest beta Codeblocks PND.
– Default config for OpenPandora, scaling done with QT_SCALE_FACTOR=1.25.
– Included Hunspell dictionaries from Libreoffice extensions: English, Spanish.
ZEsarUX (ZX Second-Emulator And Released for UniX) is a ZX Spectrum emulator for UNIX systems, but also available compiled for the Pandora. It emulates the following: ZX Spectrum, ZX-Uno, ZX80, ZX81 and Z88.
Changes:
– Latest stable release. Updated libs and sources.
Butterfly64 by uhellstr is a C64 basic demo converted to PICO-8.
We very much like the release notes, so here they are:
Found out about PICO-8 just the other day. Did allot of assembly programming on the C64 in the old good days. Thought I would give this “Fantasy console” a try. Since i never written a line in LUA before I was thrilled over how easy it is to understand the basic idea about programming for this machine. Yesterday I spent abou 5 hours (1 hour on read thru the forums and the manual) and then the rest of the time to write a simple demo for PICO-8. It’s a a convertion of a BASIC demo i wrote in 2010 for the C64.