Image provided by: N64FrancoisN64Francois has released the first adult game for the Nintendo DS. It’s a remake of the Flash-Game YaYaXX by Delfi.http://www.playeradvance.org/forum/showthread.php?p=23136
This is a version of the puzzle game Sokoban for the PSP. 85 levels are included from the original Sokoban game as packaged with xsok 1.02. Changes:
1.0 Fixed a bug reported by Jose Baladon, added snazzy icon by Pochi
NJ has updated his work on the Neo Geo CD emulator NeoGeo CDZ.
critical has updated his port of UAE4ALL (UAE for DC) for the GP2x. Release notes:
0.4.0 has sound support, and visual indication when you’re switching input mode using the Start button.
mvissers added support for the M3SD card to fmsxDS v0.06 which is a MSX emulator for the Nintendo DS.
Image provided by: Jeremy1026Jeremy1026 has released a”Magic 8 Ball”for the PSP. Whatever it is, you can get it from:http://forums.qj.net/showthread.php?t=38397
FlashMOD is a shell for the PSP with many features like: 2.00+ UMD Support, UMD Loading, Corrupted Icon Remover through Firmware, PSIX Version Changer, PSIX Background Changer and of course a Graphical User-Interface.http://forums.qj.net/showthread.php?t=38717
Image provided by: UnknownLOAD is a PSP-formatted magazine that you can download and then view on the device itself. To view the magazine on your PSP,put the folder containing an issue into the”Photo”folder on your PSP’s memory stick.http://load.gamingextremes.us/
Dwedit has released another alpha version of Goomba Color, which is a Gameboy Color emulator for the Gameboy Advance. A couple of games already have pretty good compatibility (a compatibility list can be foundhere). Changes:
Fixed MBC2 SRAM bugs Supports roms trimmed bank by bank (in non-GBAMP version) GBAMP version, with lots of aggressive memory management tweaks to increase performance
Freedroid is a clone of the classic game”Paradroid”on Commodore 64 with some improvements and extensions to the classic version. In this game, you control a robot, depicted by a small white ball with a few numbers within an interstellar spaceship consisting of several decks connected by elevators. The aim of the game is to destroy all enemy robots, depicted by smallblack balls with a few numbers, by either shooting them or seizingcontrol over them by creating connections in a short subgame ofelectric circuits.http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,1209