News
Flash and HeadKaze are currently working on a remake/revisioning of the C64 game “Warhawk”.
Progress notes:
Added some sprite scaling and rotation code for the titlescreen. Also finished the hiscore entry screen which saves hiscores to the ROM. And just did the end of level screen.
Includes Flash’s starfiled routine and he’s also working on some fireworks for the hiscore entry which should look really nice when it’s added.
Flash has also started work on Level 2 attack waves using my new W.A.N.K app. Yes it’s not just an amusing acronym but a fully fledged attack wave editor designed just for Warhawk DS!
There is no updated binary yet!
http://greatflash.co.uk/index.php?topic=71.270
Smart Vibrator allows you to compose vibration patterns for different incoming numbers. This tool help you would not miss the important messages and call.
https://slideme.org/application/smart-vibrator
Added Apr 5, 2009, Under:
Wii
SDL_draw is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces. It’s the primitive drawing library that SDL (Simple DirectMedia Layer) needed!
Any’s release is a simple compilation for Wii of the source code from Mario Palomo, Jose de la Huerga and Pepe Gonzalez.
http://wiibrew.org/wiki/SDL_draw
Added Apr 5, 2009, Under:
Wii
WadImport can import any valid WAD. It can only import downloadable titles you actually own. Just place your WAD files into folder called ‘wad’ on your FAT device and follow the on-screen instructions.
http://wiibrew.org/wiki/WadImport
Added Apr 5, 2009, Under:
Wii
Wiilander is a clone of the popular classic 70’s Lunar Lander game. With a big difference, you don’t use buttons. The object of WiiLander is to successfully land your little spacecraft in various places on the planet surface before you run out of fuel. Crashing your lander costs you fuel making it harder to complete your goal. Discover the secret word, landing on all the bases.
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Changes:
5 levels.
Menu.
Screen with instructions.
High scores saved in SD.
Mii Selection.
Support SDHC card.
Issues with NTSC users are fixed now.
Graphics now use GRRLIB + GX direct access.
Game is now easier.
http://wiibrew.org/wiki/Wiilander
Added Apr 5, 2009, Under:
Wii
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t be afraid to change the way it works or expand it to suit your GUI’s purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
Changes:
Changed default sound format to 16bit PCM 48000
Added loop option for OGG sound playback
http://wiibrew.org/wiki/Libwiigui
Added Apr 5, 2009, Under:
Wii
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar to Tic-Tac-Toe.
This is a 2 player game. Unless you have a split personality, you will need to install a second player (not included) somewhere near your Wii.
Changes:
Tries to load images from path/images/
Red player can switch to second wiimote during play
settiiiings.ini also acceptable as settings’ file name
http://wiibrew.org/wiki/Iiii
Janken is a mulitplayer network only Stone, Paper, Scissor game by Masamune.
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http://www.dev-fr.org/index.php?topic=4192
ReRemind is a simple Windows Mobile service that will play a sound at a specified interval when an event is waiting your attention. This is particularly useful for devices that lack standard amber/green notification LEDs (like the Diamond / Touch Pro), but can be used with any WM device if you want audible notifications.
http://forum.xda-developers.com/showthread.php?t=498161
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