Dingoo Linux (Dingux) News
Chui updated UAE4ALL for Dingux. It works fine but requires overclocking. This is the second pre-release/preview so it might contain bugs, please report them.
Release notes:
I recommend to use the original A500 kickstart 1.3, md5sum: 192d6d950d0ed3df8040b788502831c2
It is needed people for testing all games of web game list and send me the results by email.
Now works games that uses group-0 exceptions like ‘Shadow of the beast’ and I have unloaded sound core.
http://boards.dingoonity.org/dingoonity-news/uae4all-for-dingux-preview-1033/msg10119/#msg10119
Chui has ported the Atari ST emulator DCaSTaway to Dingux. It’s a first preview version and might still contain bugs.
Thanks to http://boards.dingoonity.org/dingoonity-news/dcastaway-preview-released/ for the news.
http://chui.dcemu.co.uk/dcastaway.html#DOWNLOADS
Chui adapted UAE4ALL for Dingux. It works fine but required overclocking. This is the first pre-release/preview so it might contain bugs, please report them.
Thanks to http://boards.dingoonity.org/dingoonity-news/uae4all-for-dingux-preview-1033/ for the news.
http://chui.dcemu.co.uk/uae4all.html#DOWNLOADS
zear updated his EDuke32 for Dingoo.
EDuke32 is a port of the classic 3D Realms game Duke Nukem 3D (or Duke3D for short) to Windows, Linux and OSX. EDuke32 adds many new convenient features and modernizations for casual players and many editing features and scripting extensions for mod authors.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,138
Using these tools one can created animated bootscreens for their Dingoo.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,263
“Menu Switching Scripts Example” for switching between DMenu and GMenu2x and vice versa, usefull for local pack creators.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,262
GMenu2X is an alternative frontend initially available for the GP2x and GP2x Wiz handheld. It features direct links to applications and games, built-in free space monitor of SD-Cards, built-in overclocker. All of this with a nice & clean look ‘n’ feel and easily customizable.
Release notes:
This is a port of gmenu2x it has all the features of the original menu working. I fixed 2 small bugs in the original code (dealing with new links that didn’t show correctly). I also added battery reading and a LCD Backlight setting, made the volume changing work and a few other things.
the menu needs to be placed in /boot/local/gmenu2x (and no other place, the zip already contains the gmenu2x folder so just extract to /boot/local).
You’ll also have to edit the /boot/local/sbin/main script if you want this to be your default menu !
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,260
SDLPal is an SDL-based reimplemention of the classic Chinese-language RPG “The Legend of Sword and Fairy”.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,26,258