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This application is a scanner for the open service http://www.opencellid.org. This project wants to create a complete database of CellID worldwide, with their locations.
This is very useful for a lot of things, working like a “second GPS”, for devices without build in GPS receiver.
More than this, RemoteTracker (version 0.3.0-0 and above) can use this database when the GPS receiver could not find the signal, or if the device does not have this radio inside.
http://forum.xda-developers.com/showthread.php?t=456626
Added Dec 9, 2008, Under:
Wii
Minesweeper is a homebrew clone of the classic Windows game coded by mangaman3000 . It comes now with Wii Remote support and score saving.
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Changes:
Now saves scores, makes it much more worth playing IMO.
Will try to update menu screens and encrypt the save file for next release.
http://wiibrew.org/wiki/Minesweeper
KhetDS is a game that combines lasers with classic strategy. Players alternate turns moving Egyptian-themed pieces having two, one or no mirrored surfaces. All four types of pieces (pharaoh, obelisk, pyramid and djed column) can either move one square forward, back, left, right, or diagonal, or can stay in the same square and rotate by a quarter twist. Each turn ends by firing one of the lasers built into the board. The laser beam bounces from mirror to mirror; if the beam strikes a non-mirrored surface on any piece, it is immediately removed from play. The ultimate goal is to illuminate your opponent’s pharaoh, while shielding yours from harm!
Changes:
* Now with customizable game boards! You can make your own game board by alternating turns of placing pieces! Now no two games will ever be the same again!
* Finally added a logo for the game
* Fixed some of the background graphics
http://forum.palib.info/index.php?topic=6222.0
Nitro Hax is a cheat tool for official games running on the Nintendo DS. It supports any Action Replay DS code type with a few important additions.
Release notes:
New version 0.91 out. Not many changes this time, but it outputs debugging codes when loading the game. If it fails to load properly, the coloured squares will help figure out why.
Discussion: http://forum.gbadev.org/viewtopic.php?t=12622
http://chishm.drunkencoders.com/NitroHax/index.html
Added Dec 9, 2008, Under:
Wii
It’s Yahtzee for the Wii coded by Chris.
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http://wiibrew.org/wiki/Yahtzwii
Added Dec 9, 2008, Under:
Wii
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!
Changes:
Added Sound Setting screen
Added Release Notes screen
Added functionality to fetch release notes from internet
Added send highscore to google analytic
Added nine music tracks
http://wiibrew.org/wiki/RedSquare
Email Scheduler is just that, an email scheduler.
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Changes:
– added settings being read back in if they exist.
– fixed a few small code bugs that I don’t think anyone saw.
http://forum.xda-developers.com/showthread.php?t=438970
Pocket Forecast which is formerly known as Pocket Weather has been udpated.
This weather forecast application has the following features:
1. Multiple locations
2. Cached weather feeds
3. Skinnable themes
4. Uses Yahoo/Weather.com RSS feed – see http://www.yahoo.com/weather to look up location codes (also uses U.S. zip codes)
5. Open source (code posted on Basic4ppc.com forums)
6. Configurable interval for updating weather feed
7. Integrates with S2U
Changes:
– Changed how form color is set to reduce font ‘fuzziness’
– Added optional themePCFont, themePDAFont variables
– Fix background image file to select fileP, fileL (portrait, landscape)
– Fixed minor bugs
http://forum.xda-developers.com/showthread.php?t=445576
FEWidgets are Omnia like widgets for Windows Mobile devices.
Changes:
– [Fixed] Widgets/Icons wont resize correctly on VGA/WVGA.
– Added option on main config to increase the distance of the widgets panel hide button.
– Minor bugfixes.
http://forum.xda-developers.com/showthread.php?t=430190
This is a little program for making simple adventure games for the Sega Master System. It has a simple built-in script language for text, menus and game logic, and supports the displaying of static images along with the text.
For a quick start, simply unzip the file, go to the “example” folder, and double-click the batch file named “Compile”. It will compile the example demonstration.
Documentation, sound and image compression support should come on the next version, along with support for multiple scripts.
http://www.smspower.org/forums/viewtopic.php?t=11479
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