GP Advance seen an update after approximatly one week. You can grab the new version at:http://cvs.sourceforge.net/viewcvs.py/gpadvance/gpadv/gpadv.fxe
Ethos has released his first GBA project on gbadev.org, its a neat Final Fantasy 2 RPG demo. It features funky mosaic transition effects like in the original game.http://www.gbadev.org
Blue released a game for the Minigame Coding Competition 2004, called Target Blitz. It’s a small shooter in 4 kilobytes!http://www.ffd2.com/minigame/
Batblaster released a new intro for the GBA called Raster Mania. As you can guess it has lot’s of raster effects in it.
GPX Calc is a kind of Excel light for the GP32. You can get the file from GP32spain.http://www.gp32spain.com/
Gamepark released a final of their european firmware. You can get it at Gameparks homepage:http://www.gamepark.co.kr/
noskill released qpQuake v0.3!http://sourceforge.net/projects/gpquake/
SvOlli released another update of his Ogg Vorbis player SvOrbis for the GP32. This is next next step to the V1.0 release. Until then no new features will be included, only bugs will be fixed. For each bug fixed there will be a release like V0.9a, V0.9b, etc. So keep on testing and reporting bugs.
mono oggs now work correctly (well almost, look at known bugs)rewritten key input routine, now configurablea help screen display key configurationpause keyerror message if no oggs are foundit’s now possible to move the an ogg over the playlist borderthe playlist end marker can now be disablednew default color schemenow a logo in top left corner instead of text
The for now only avaliable Atari 800 emulator for GP32 called”A800″has been updated. Changes:
* Merged with atari800 v1.3.2 source* Built various speeds* Added builds with cycle exact emulation (slow but good… See picture)* Fixed 130XE bank switching* Added virtual keyboard (press L+R together)* Fixed ATZ, DCM support* Savestates are gzipped (slowish, no option to disable yet)* PCX files are stored in the state dir, rather than root* Savestate filename can be typed* Savestate filename can be based on current menu or first disk* Added extra chatboard keys* Used proper libc port – wrote (another?) syscall.c in terms of gp sdk
Tristan updated his Mastermind game, read more onthis thread:http://www.gp32x.com/board/index.php?showtopic=12647