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Isosokoban (Commodore 64)

Isosokoban, fresh from Poland!

Isosokoban for C64

Sokoban with โ€” as you may have guessed โ€” an isometric view! Over 200 levels! Code by Armin Kielack and music by Elena Kielack. The huge amount of levels were tested by different people, to make sure every level has a solution and the game doesn’t end up in frustration.

 

 

 

https://kielack.itch.io/isometric-sokoban

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Zombies (Atari 2600)

Zombies by Marc Vittorini for Atari 2600.

Zombies by Marc Vittorini for Atari 2600.
Atari 2600

Zombies turns survival into a tense resource-grab. Push a shopping cart through a minefield while the undead close in. Every step counts.

Original description:

In a barren world devastated by an apocalypse that has turned the population into hordes of the walking dead, a lonely survivor pushes a shopping cart through the ruins of civilization. His is a daily, silent struggle for pure subsistence, a constant hunt for any forgotten resource that can guarantee him another day of life. The desperate search for food leads him to an area seemingly rich in supplies: dozens of precious food boxes are scattered on the ground, but the danger is twofold. That perimeter is actually a lethal minefield, where every misstep could be his last, and the metallic rattling of the cart risks attracting the infected infesting the area. The survivor must calculate every move with surgical precision. Moving among hidden explosive devices and using the environment to his advantage, he must recover basic necessities and bring them safely into his cart, dodging sudden attacks from the creatures. Replenishing his supplies is the only way to delay the end, in an inseparable bond between the unstable cart he pushes and his very survival.

https://marc-vittorini.itch.io/zombies

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