A 5K Commodore 64 demo written entirely in BASIC, with no assembly.

Sprites in Motion, the first release from Harvey/AMID, packs 8 rotating sprites and 3-channel SID sound into a tiny program, all coded in C64Studio.
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A 5K Commodore 64 demo written entirely in BASIC, with no assembly.

Sprites in Motion, the first release from Harvey/AMID, packs 8 rotating sprites and 3-channel SID sound into a tiny program, all coded in C64Studio.
Source
GBA GB Maps turns a Game Boy Advance into a working satnav, a concept that was pure vaporware back at E3 2004 but is now a real cartridge.

The UK road network and 1.7 million real postcodes fit on a single 32 MB cartridge, and you can type in two postcodes to get turn-by-turn directions with distances. Map data comes from OpenStreetMap, with postcodes from the ONS Postcode Directory.
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SANDRA, a demo by Crazy Studio for the ZX Spectrum, took fourth place at the Undefined party in 2026.

The demo was released on 15 August 2026. It’s a compact piece of work for the classic 8-bit machine, and the party placement shows it held its own against the competition.
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Quantum’s Lollypop And Dots is a Commodore 64 intro that landed sixth place at the Breakout party in August 2026.

A typical C64 production, nice to watch.
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SQXRE is a simple incremental idle game for PICO-8, made by dus, that was built with the Miyoo Mini Plus in mind.

You control a bouncing square with Z, buy upgrades with X, and manage your selections with the arrow keys. It’s a fun, easy-to-pick-up game that can get you hooked.
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Take command of a naval cruiser in PICO Sub Hunter, a classic arcade game where you drop depth charges, dodge torpedoes, and fight off enemy submarines.

You control a ship moving left and right, dropping bombs to sink subs while avoiding their torpedoes. Ammo is limited, so every shot counts, and the goal is to rack up the highest score before you’re sunk or run out.
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Endurance Manager puts you in charge of an electric race car’s battery, where every pit stop decision can make or break your race.

This micro-strategy game from Charrrles asks you to balance speed and defense against your battery charge, calling pit stops at just the right moment to stay ahead of rivals. The controls are simple: use the arrow keys to call your car in and out of the pits, and adjust the race length on the title screen.
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Doom64 is a demake of the classic FPS, bringing the iconic shooter to the Commodore 64.

This version, by Kweepa, is tagged as action and ai-generated, with the code also being ai-generated. Consider it more a technical demo rather than a game for now.
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The Retro-Bit Origin8 wireless controller aims to bring the classic NES feel to modern setups, but does it live up to the promise?

In this German-language review, Blow It TV takes a close look at the Origin8, covering unboxing, build quality, ergonomics, the D-pad and buttons, the 2.4 GHz wireless connection, and the 9-pin receiver for the NES. The video also weighs pros and cons and gives a personal verdict, with a focus on real gameplay rather than just specs. The reviewer is a big fan of retro hardware and offers an honest opinion without marketing blah blah.
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Flipside (2026) by Marc Vittorini for Atari 2600.
No gravity, just you and a rock monster guarding its gems. Walk the floor or the ceiling to grab them, then hurl stones to blast a path through the cave.
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