Holy Hell is a puzzle game with shmup elements. The goal of the game is to reach the end of every level trying to chain more blocks of the same color together.
You guide a little ship powered with four different colored weapons. Every weapon can destroy only blocks of its same color, so you must switch between them to blow up everything…
Brown blocks cannot be destroyed and must be dodged…
Changes:
– blocks movement now works perfectly
– added charge bar which charge megabomb by absorbing blocks
– when charge bar is full you can release megabomb with R which delete any blocks at screen of the same colour of you without breaking chain count
– chain count increase shooting always at the same colour blocks, using absorbing ability and bombs for reach blocks that you can’t shoot.
reached 100 chain it reset itself and add 1000 pt. at the score.
– no of colours you can choose grows up any 10 levels (you start with the possibility of switching only between green and cyan, after ten levels you switch green-cyan-red and so on…)
– smooth animation
– reduced drastically slow down
– general big optimization
Thanks to http://www.nintendomax.com/index.php?topic_id=10761 for the news.