The Griffon Legend is an action RPG with screen-to-screen map. It features original storyline and design made in 16-bit style RPG’s of SNES/GENESIS era.
Originally The Griffon Legend was written in FreeBASIC using SDL for graphics and FMOD for sound/music. That restricted the game to be released for Windows only. The Griffon Legend was rewritten in plain C using SDL and SDL_mixer to be ported to GCW-Zero, the source code is licensed under GPL2 license. The port to 3DS by nop90 is based on the GCW-Zero code.
Release notes:
– First alpha release
– Game should be fully playable but is mostly untested
– Sfx are enabled but not the background musics (too slow to load and can cause some crashes)
– Only 3DSX format since final release
http://gbatemp.net/threads/release-griffon-legend-3ds.452084/