Nighttime Bastards is a work-in-progress game for NES by picccca, a developer from Finland. We first wrote about this game a half year ago, now the whole engine has been rewritten. It’s still far from being complete, but you may want to follow the current status. There is also a discussion on NESdev going on.
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Release notes:
The new improved game engine is finally taking shape, this time I’m showing the work in progress OAM cycling or sprite flickering as it’s also known as.
http://sites.google.com/site/picccca/nes/nighttime-bastards
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
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