Michael Chiaramonte shows us more NES Programming.

NES Programming #29 – Rendering the map and exporting the data

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It worked?! I mean – of course it worked! In this episode I took the data from the JSON map data and used it to test rendering the map in the asset tool and then export the file as binary to the actual game. Made some really great progress tonight and I’m looking forward to fixing some strange bugs with the tile loading code on the NES side on Monday. Have a great weekend!