Michael Chiaramonte goes on with his NES Programming tutorials.

NES Programming #46 - Tile loading and attributes are done for now!


I finally got the tile loading and attributes loading properly in this stream. We have one more minor task to take care of on Thursday, but even with reloading the entire attribute memory in the NMI, we’re getting smooth scrolling (unlike before). We will start working on background collision next stream (FINALLY!). Thanks for those who watched. See you next time!