Cid2Mizard has updated his “human friendly” hang-man game for NDS. For now it’s still fully in french language and contains about 500 different words to find out.
Cid2Mizard has released a “hangman style” game for NDS, but without hanging someone 🙂
Thanks to http://www.dev-fr.org for the news.
http://cid2mizard.dev-fr.org/p3676/2007-08-28-desxpressions-0-1.html
Jetfighter is a shooter game written in Lua for NDS.
Cid2Mizard has released a new testversion of his maze game LabyrintheDs.
Not exactly sure what it is, but looks like a file browser for NDS.
Find your way trough the maze.
DSLua is a version of the scripting language LUA for the Nintendo DS.
Changes:
*Keyboard functions added! Now DSLua can access PALib’s internal keyboard functions!
*3D functions added! 3D graphics are now possible!
*Support for unconverted BMP, JPG, and GIF images is now possible!
*For Slot-1 device users, you can now access an official Nintendo DS Rumble Pak with DSLua!
*DLDI support added in full! Patch with a DLDI of your choice!
*16-bit backgrounds added!
*GBFS version fully removed, emulator testing is now sadly impossible. PACK.BAT is no longer part of the package.
*The multiboot menu has been removed due to coding problems, now DSLua automatically starts /scripts/main.lua (currently is a new multibooter).
Image provided by: dslua.comLUAPaint is an attempt to write a small painting proggy for the NDS in Lua. LuaDS v0.2 is required.http://www.dslua.com/
Image provided by: Mike HaggarMike Haggar has probably released the first NDS Lua game, Text Tac Toe.http://haggar.pocketheaven.com/index.php?files=4
Lua for the Nintendo DS has been updated. Lua is a simple basic like scripting language which is available for many platforms.
Removed the need to press START after each script executes (replaced with a short delay) Integrated with Chishm’s FAT driver (2006-03-03), better SD read support By turning off CF, DSLua now runs on DeSmuME 0.3.3 GBFS is now accessible from the script Better error reporting when a script encounter an error Fixed text positions when user alternates between top and bottom screen using print()