Added Sep 27, 2007, Under:
iOS
NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we’ve forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
Changes:
[nervegas] Fixed navbar so buttons update when in landscape mode
[nervegas] Use fclose() instead of close() in LoadROM
[nervegas] Added “Sensory Pad” preference option, good for RPGs I guess
[nervegas] Cleaned up controller selection code and filenames
[nervegas] Enlarged “A & B” hot spot in portrait mode
[nervegas] Tweaked color palette for optimal display on iPhone
[nervegas] Stabilized frame skip, less jerkiness, fewer changes
[nervegas] Added color palette preferences option (old palette = C)
[jordan] Optimized scanline rendering routine
http://iphone.natetrue.com/nesapp/
Added Sep 27, 2007, Under:
iOS
This iPhone application adds a small envelope icon in the taskbar when you have an unread email message and a small speech bubble when you have an unread SMS message. It is useful for reminding you from anywhere within the iPhone user interface that you have an unread message, even if you have previously pressed the “Ignore” button. This includes the lock screen.
Yes! You can finally check your email from the lock screen (assuming you have your email set to auto check)
After the initial blue popup when an SMS message is received, the only place in the UI in which you are reminded of the unread message is the home screen, which as we all know is not where you spend the majority of your time!
This application is possibly even more useful for email because you’re never actually notified of these anywhere other than the home screen.
http://code.google.com/p/taskbar-notifier/
For those who are interested in cover-art for homebrew games – here comes an Cover-Art for the game PuzzleManiak.
Check the link for the high resolution cover-art.
http://www.puzzlemaniak.com/blog/?p=147
Added Sep 27, 2007, Under:
iOS
This iPhone application adds a small envelope icon in the taskbar when you have an unread SMS message. It is useful for reminding you from anywhere within the iPhone user interface that you have an unread message, even if you have previously pressed the “Ignore” button. This includes the lock screen.
After the initial blue popup when a message is received, the only place in the UI in which you are reminded of an unread message is the home screen, which as we all know is not where you spend the majority of your time!
Changes:
taskbar-notifier 0.4 (N.B. The launch daemon has moved, delete the old one if updating. No significant changes)
http://code.google.com/p/taskbar-notifier/
Ant512 has updated his “Window System” Woopsi.
As well as a few minor changes, I’ve now implemented the optimised drawing routine. Only the visible regions of each gadget are now drawn, which means (amongst other things) that the Pong demo is now correctly depth sorted.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=3606&forum=28
Added Sep 27, 2007, Under:
iOS
Gril-M is a web-based multi-languages POS for Managing restaurant which has many uses like taking an order, calculating the bill, organising the cartes. You can use the ipod touch or iphone to take the orders.
http://sourceforge.net/projects/gril-m/
DSOrganize is meant as a homebrew organizer application for the Nintendo DS that should have come built in in the first place. It is by no means comparible to a full-fledged organizer such as a palm, and it is not planned to become an operating system, video player, or anything similar.
Changes:
Fixes a few annoying bugs and adds in wifi strength.
http://www.dragonminded.com/?loc=ndsdev/DSOrganize
ArchonDS – A remake of the original game from 1983 (Atari ST) with new graphics. It is a strategy & action game, the battle light vs. dark!
Changes:
Version 0.3 has a little bug in the ending conditions. When you kill five particular units the game is already over. I have fixed the bug in version 0.31 and added the missing deathsprites for the golem, the sorceres and the troll.
http://www.wiesnewski.de/
Added Sep 27, 2007, Under:
GP2x
Ultimate Fenix is an interpreter to play games coded using that programming language.
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Until now there was only the Fenix GP2X ported by Puck2099. The difference between that and this one is basically the Fenix version in which it’s based. Ultimate Fenix make use of Fenix’ engine 0.92a, but the “old” Fenix uses 0.84.
All efforts will be put into this “new” engine. Old Fenix games might need minor rewrites to get compiled.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,2332
archilolo has updated his Pong game Archipong to version 0.4.
_(PSP_Game).bmp)
http://playeradvance.org/forum/showthread.php?t=12846
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