Your Search Produced these Results:
Tanglewood (Kickstarter) (Reminder) (Genesis Game)

Tanglewood by Big Evil Corporation is still collecting money for the next four days! 8000 British Pounds are missing to make this game real!

Set in the realm of Tanglewood, the game follows a young creature, Nymn, separated from the pack after the sun sets. Unable to get back to the safety of the family’s underground home, Nymn must find a way to survive the night terrors and get to morning. Tanglewood’s world is a dangerous one after dark; guiding Nymn you must use your skills of evasion, traps and trickery to defeat predators.

https://www.kickstarter.com/projects/63454976/tanglewood-an-original-game-for-the-sega-genesis-m

By with 0 comments
Tanglewood (Kickstarter) (Genesis Game)

Tanglewood by Big Evil Corporation is a brand new and original game for the SEGA Mega Drive, to be released in physical cartridge form in winter 2017. Money is being currently collected via Kickstarter!

TANGLEWOOD for the SEGA Mega Drive/Genesis - Tech Demo 0.0.13

Set in the realm of Tanglewood, the game follows a young creature, Nymn, separated from the pack after the sun sets. Unable to get back to the safety of the family’s underground home, Nymn must find a way to survive the night terrors and get to morning. Tanglewood’s world is a dangerous one after dark; guiding Nymn you must use your skills of evasion, traps and trickery to defeat predators.

https://www.kickstarter.com/projects/63454976/tanglewood-an-original-game-for-the-sega-genesis-m

By with 0 comments
ShowMiiWads v1.2 (Wii Application misc)

ShowMiiWads is a ‘Wad File Manager’ for Windows. It displays information about wad files, edits them, gives a preview of the Banner and Icon and more. New since Version 1.0 is the included NAND Backup Browser ‘ShowMiiNand’ which displays all titles installed in your NAND Backup (No BootMii Backups!).

Editing WAD files can result in a brick of your Wii. Only use these features if you have a bricksafe Wii, meaning either Preloader or BootMii/boot2 is installed, and if you know what you’re doing. Also, your Wad files could be destroyed, so be sure to have a backup.

This application comes without any express or implied warranty. The author can’t be held responsible for any damages arising from the use of it.

Changes:

Fixed a bug that caused ShowMiiNand not to load the List with the saved entries
You can replace Banner and Icon images (the resultant U8’s can be Lz77 compressed!)
Added Dol Insertion (uses Waninkokos Nandloader)
Installation to Nand does now update uid.sys, if required
Improved Virtual Console detection to display System (NES, SNES, …)
Fixed U8 Unpacking (Now works with every proper U8 archive)
Added batch renaming including variables, e.g. {titleid} (use ‘Rename’ button)
Added ability to Backup and Restore save data
Added some Tools (U8 Packing, Lz77 Compression, …)
Deleted ‘Pack Wad Without Trailer’, just delete the trailer file if you don’t want it 😛
Bugfixes and Improvements
Added editing of IOS Slot (Note: Both these features are untested and dangerous!)
Added editing of Title Version (Use them at your own risk and only with BootMii/boot2!)

Beside WiiBrew the author also announced the application on his own here: http://www.tehskeen.com/forums/showthread.php?t=15633 where is is able to give some support.

http://wiibrew.org/wiki/ShowMiiWads

By with 0 comments
Menu Patcher v1.2 (Wii Application)

Menu Patcher is an app inspired by Starfall, designed to permanently mod your System Menu. It is open source, and can easily be extended to include new patches.

System Menu patching is VERY DANGEROUS! Not only that, but this program does not check for a specific System Menu version, like Starfall does. This program also uses a guess ‘n check method for installing the patches, which makes it a little less safe to use – It will prompt you, however, if there is more than one possible patch.

This homebrew application will brick your Wii if you misuse it!

Thanks to http://www.tehskeen.com for the news.

http://wiibrew.org/wiki/Menu_Patcher

By with 0 comments
Menu Patcher v1.0 (Wii Application)

Menu Patcher is an app inspired by Starfall, designed to permanently mod your System Menu. It is open source, and can easily be extended to include new patches.

System Menu patching is VERY DANGEROUS! Not only that, but this program does not check for a specific System Menu version, like Starfall does. This program also uses a guess ‘n check method for installing the patches, which makes it a little less safe to use – It will prompt you, however, if there is more than one possible patch.

This homebrew application will brick your Wii if you misuse it!

http://wiibrew.org/wiki/Menu_Patcher

By with 0 comments
Spider Game v0.4 (A2600 Game)

Spider game (prototype name) is a platform game, you play as spider and must walk around and climb platforms to collect goodies, while dodge all cast of dangerous enemies such scoprions, bats and others.

You can climb on upper platform, fix on it and walk in upside-down view, this is the novelty.

Please keep in mind this game is a work in progress and will improve over time.

Release notes:

Finally, finished the kernal, I don’t need to care about how the atari will display the game graphics. It’s done

Here’s what the kernal support :

10 Independent enemies, 2 per floor. Independent position, speed, direction, sprite and color.

5 Flying dot (item to be collected) 1 per floor, with independent position, direction and speed. They are ball object, so I can’t draw one sprite for them and they share playfield color. This object is one Fly (insect)
Probably I’ll use Frog Pond’s fly like.

1 Floating sprite, the spider, with missile (web) support.

4 Platforms, assimetrical, with possibility to set holes at any desired position (PF1-PF2-PF3-PF4) for now, holes with 3 and 4 pf-pixels size are possible.

5 Columns, simetrical, one per floor. Using PF2 only.
As it is simetrical, changing PF2 the same information goes to PF3. For create a sort of maze.

About the rom information necessary for one level :

10 Bytes, one per enemy. Using left nibble to select the enemy, up to 15, plus blank (no enemy)
And right nibble to select NUMSIZ1 (sprite wide, 2 or 3 copies etc…) Not added yet.

8 Bytes for the platform, 2 bytes per row, one nibble for each PF, I can add up to 16 possible combinations for the holes, including blank PF and full (no hole). 9 combinations already used, Blank, Full, 4 positions of holes with 3 PF-pixels wide and 3 positions with 4 pixels wide.
They can be set at any position of the platform, one hole per PF, maximum of 4 holes per row.
I still have 7 free combinations for future expansion (such 2 holes per PF).
It’s added and working.

5 Bytes for columns. 1 byte/column per floor, I can directly draw the wall. Using 1 pixel for example, I have two columns/walls, as it’s simetrical. And I’m using PF2 only, it’s enought.
Added and working.

10+8+5 = 23.

I can create about 90 unique levels (type of enemies, holes and walls places) using only 2 kb of rom data

And about the game itself (I don’t start to code it yet. It’s a to do list)

15 possible enemies types (Scorpion, bat etc…), maximun of 10 per screen, I can choose any of them in order of appearance.
Each enemy had own movement pattern. Scorpions just walk foward, turn and walk again. It’s most basic.
They don’t know where the spider is, and they are slow. Good for the first enemy of the game.
Bats fly fast crossing the screen, such bats from pitfall 2, mountain king etc…
There will be enemies that know where the spider is and attack.

About Fly, I don’t know if shoud be good display all five or only one per time… Anyway it’s possible display all 5 at same time.

The spider can fix and walk on the upper platform, also reach new floor using the web and crossing the platform’s holes.
But the spider can’t tru the walls, and not climb on it.
The enemies such scorpions can’t too, so I have plans to create enemies able to trough the walls.

Hiting the fly you collect it and earn points. Touching enemies, you loose one life.

I Don’t know the rules to go for next level, maybe collecting % of Fly, or by time, and if you not collect one amount of fly, you loose one life. I don’t care about this for now.

Around 10 levels per stage, each stage with own enemies and tricks, my objetive is about 6 or 7 stages (~70 levels).

It’s the game I have on mind. Things can be changed, removed or added.

http://www.atariage.com/forums/index.php?showtopic=135482

By with 0 comments
Despertar del Cementerio v5 (PSP Application)

Despertar del Cementerio is a universal unbricker tool for PSP, coded by Dark_Alex.

Readme.txt:

Changes in version 5
———————–

– Now installs 3.90 M33-3 instead of 3.80 M33-5
– Integration with timemachine in case it is installed.

Installation:

– Beginning at this version, DC uses same iplloader than timemachine which usually doesn’t require to mspformat the memory stick.
However, in some memory stick it may still be necessary.
Just run the program and if you find an error, run mspformat and try again.

– Copy DC5 to PSP/GAME/

– Download 1.50, 3.40 and 3.90 update eboots and copy them to ms root with
150.PBP, 340.PBP and 390.PBP names.

– If you have a PTF custom theme set, quit it before running the program.

– Use the app under a cfw with 2.x or 3.x kernel (be sure that kernel is
selected on recovery to the correct one (2.x or 3.x))

– IF timemachine is installed in this memory stick, the program will ask you which button(s) you want to boot DC5, otherwise no buttons will be necessary.

– Now you can delete 340 and 150 PBP’s, as they won’t be used more; but 390.PBP
will be used for unbricker, so don’t delete it.

– Now you have an universal pandora ms ready to go, and you just need a proper
battery. If you have 1.50 kernel access, use c+d tool. Otherwise, use corly149 tool.

Battery and ms will work on all psp and slims to this date.

Unbricking:

– Press X to install 3.90M33.

– Press O to install original 3.90

– Press [] to dump nand to nand-dump.bin. When done, psp will auto shutdown.

– Press L+R+HOME+start to restore nand from nand-dump.bin

This proccess is very dangerous, and you should *just* use it if it’s your
last chance to get it working.

This is a physical restore process (not a logical one), and will try to make
a 100% exact clon of the dump.

If you are working with a dump that isn’t yours, you will get either a brick
or a corrupt idstorage, depending on the firmware.

If while you are restoring your psp have got any damaged block more than
when you dumped it, you might also get a brick, depending on what block is it.

Works for both PSP and PSP Slim.

—-

Note: If you are gonna use the memory stick to restore a psp other than the one that created it,
check if the file /TM/DC5/registry/act.dat exists in the ms. If it exists, remove it, otherwise the restored psp may not be able
to buy psn games until the user doesn’t delete from flash2 the act.dat of the other psp. (act.dat files are unique for each psp).

Note that act.dat will be restored to the moment of the MS creation.
If you have bought other PSN game later, the act.dat file may have changed and if you restore the old one, you may loose the latest bought game.
Backup flash2:/act.dat each time after you buy something from the PSN!

http://www.dark-alex.org/

By with 0 comments
Dorothy X (A2600 Game)

“Dorothy X: The Witch’s Revenge,” a story of Americais favorite tornado survivor and her journey through a post apocalyptic Oz. As Dorothy travels down the yellow brick road, she does not encounter the same friendly creatures she had interacted with on her previous journey; instead she is startled to find a band of zombies out for her blood. Luckily for Dorothy, she remembered to bring her shotgun and is armed and dangerous, ready to fight her way down the yellow brick road to take down Oz.

http://www.bogost.com/games/student_atari_games.shtml

By with 0 comments
Memory Explorer (GP2x Application)

MemoryExplorer, as you can associate with it’s name, is a MemoryExplorer/Viewer for the GP2x. It has a small bit of on-screen documentation, and is somewhat dangerous to use.It’s probably possible to erase your nand if you mess with the wrong locations.*WARNING* this program can brick your GP2x if you aren’t careful.

http://www.newimage.com/~rhk/gp2x/

By with 0 comments