DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Implemented DLParser_S2DEX_Bg1cyc
[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..)
[!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)
[!] Use SetNewVertexInfoVFPU directly
[~] Made gLogSpDMA debug only as well as other bits that shouldn’t be exposed to release build
[~] Small code clean up
[*] Support for bin roms

http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199