DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Added lots of OOT Blend modes (tnx Darth_Sidious)
[!] Fix BranchZ (Seems our Z cords are mirrored sometimes)
[~] Cleaned PSPRenderer and made matrix stack 32 deep
Note. MemoryHeap.cpp now have a define to show total amount of VRAM alloc

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0