DaedalusX64 (Revision 716) (N64 emu for PSP)

DaedalusX64 (Revision 716) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[=>] Merged from Dev branch:

Rev 299 – Salvy
[~] Small optimizations in ProcessEeprom/ProcessController
Rev 300 – Salvy
[+] Added a hack to fix the shadows in ISS64
[-] Remove delay when entering pause menu in PHAT PSPs
Rev 301 – bdacanay
[+] Added cheats to a lot of popular games
[+] Repaired some incorrect Kirby 64 blends
[!] Forced a Hexen blend to fix the invisible hands
[+] Added a blend to fix the shadow issue in Killer Instinct Gold
[!] Forced a Killer Instinct Gold blend to partially fix the characters and HUD
[+] Fixed the Pokeball blend in Pokemon Stadium 2

WARNING : Before using rev 715+ back up your saves first!

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

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