Archive for June, 2003
The Nomad II: Trapped (GBA game)

CoolMan let us know through thePDRoms Forumthat the full version of”The Nomad II: Trapped”has been released.It features:- 40 original levels. (20 more then the demo that was previously posted) – Full source code. (GPLed) – Random Level Generator – And a few other things…http://opengbgames.sourceforge.net

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Bird Shoot Beta (GP32 game)

The french GP32 code”Fagemul”released a first beta of his bird shooting game. It’s really nice done. I allready had the pleasure to test it a while ago. You can get the current beta on GP32emu.http://www.gp32emu.com

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Break the Brick Block (B3) WIP (GP32 game)

The creator of Mr. Monar announced a new game which is in the works. It’s called”Break the Brick Block”. You can check screenshots of this upcomming Breakout-Clone on it’s official page.http://cgi3.omn.ne.jp/~tail/cgi-bin/tpwr.cgi?code=index&#

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GP Art v1.5 (GP32 application)

Pekele upgraded his drawing tool for GP32. The changes: V 1.5: # Add infos messages wich can be turned off by the menu. # Possibilities of choosing the thickness of the contour of the polygons or rectangles.# Add a speed cursor selection in the main menu. # Add Circle thickness choice.# Add polygon drawing tool.# Add filled polygon drawing tool. [&hellip

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GPnese (GP32 application)

GPnese is an English to Japanese and Japanese to English dictionary created by Makenai. More than 68000 words are recognized!http://www.makenai.net/gpnese

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PCEAdvance v3.0

Flubba released a new version of his PC Engine emulatorPCE Advance. Changes are: Added VRAM DMA IRQ (Magical Chase, Gaia no Monsho (J)).Added dynamic tilememory allocation.Added internal database of speedhacks.Optimized the palette writes.Optimized the sprite routine.Fixed some sprites problems in unscaled mode (1943 Kai) Visit his homepage athttp://hem.passagen.se/flubba/gba.htmlfor the binary and source code downloads. Dont forget to leave any feedback [&hellip

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Raycaster (GBA Demo)

Erik is working on a RPG engine. This raycaster engine is a part of it. That’s what he says: I’ve been working on this RPG for a while now, and I’ve pretty much finished the bulk of its raycaster. This raycaster features variable height texture mapped walls, distance shading, and an average of 15 frames per second on hardware (which [&hellip

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GBA Jpeg Viewer v1.0

Tony let me know that he has released a Jpeg Viewer for the GBA. You convert the JPG files to GBA format using the supplied program, flash it to your cart and your ready to view. Check it out athttp://www.caimans.net/gba

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GPGames v0.4

A new version of GPGames, a 4 in 1 collection of games which are GPSolitairo (Solitaire), GPTetris, GPShanghai and GPBall, has been released. The games and docs are in Spanish so heres a rough translation of the changes for this release: Solitaire:– Added to way three letters you synchronize. – Added change of back letter game.Tetris:– Added Inverse Rotation. – [&hellip

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Smack My GP32 UP!

Smack My GP32 UP! is a new music sequencer for the GP32. It aims to have the following by the end of development: Save/Load patternsUnlimited pattern lenght40 drum sounds in user defined and preset kits… So far it has 4 instruments and the tempo is not fully complete, but its fine to have a quick mess around with and knock [&hellip

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