Gameboy AdvanceEternity by Dennis Kincheloe, Fire Cube v1&v2 by George Stark, Font Engine Demo v0.1 by Tim Crockford, Political Statement With A Well Hidden Message by Matt Current, Buenzli 12 Invitation Intro by Vantage
Here is the text taken from it’s homepage: This is my first videogame project. That is to say, it’s the first time I’ve done something involving a realtime game loop where things happen in the background regardless of what the user is doing. I made this demo for the specific purpose of making a game-like-thing.I chose to remake a section [&hellip
Shen’s third and last update is an improved version of Bunny Xmas which was an entry to Visoly’s Coding Competition hold in 2001.http://shen.mansell.tripod.com/games/gba/gba.html
Shen’s entry for thePDRoms Coding Competitionhas also seen an update. There is no history, nor a version number so I added the binary date. If you know the entry for PDRC1 you will recognize that the way things disappear after they have looped changed a bit. Now you can also hit fruits with your line without loosing a life. Just [&hellip
Shen recently updated SWorld 3. The changes for this version: * Difficulty Levels added* Luscious multilayer scrolling backgrounds* A couple of new enemies * Probably some other stuff I am forgetting* Continue and Options menu items aren’t enabled yet, so don’t bother trying http://shen.mansell.tripod.com/games/gba/sworld3/sworld3.html
The results of the first PDRoms Coding Competition are now public. I got the last judgevote around 8 hours ago… I worked the whole nightto workout the results (now it’s 6.28am :). Before I present the link to the results a very hughe thanks toGambitstudios,Gamefreaks,GBAX,GP32-Europe/Mitsui,Lik-Sang,Emanuel / HAMlibandSuccess-HKfor supporting my competition with great prizes! Get the results by clicking on the [&hellip
The public voting has ended four days ago, and 5 hours ago the last judge (CHN) submitted his voting. Everyone who contributed something to the competition should have recieved an email with ranking and information how to obtain a possible prize. The results will be made public in the next days. – Regards Kojote
A new game for WonderswanColor is out. This it the second ever freeware game. Have fun! ———————————————————‘Wondersnake 2’ for Wonderswan Color by Dox&Kojote———————————————————Do you remember ‘Wondersnake?’. Wondersnake was the firstfreeware game released for the Bandai Wonderswan Color.Now, Wondersnake is back, with 20 brandnew challenginglevels and improved controls.::::::::: Behold the sequel: Wondersnake 2 ! ::::::::::::Code&Graphics by Dox ………. dox (AT) space [&hellip
I just conducted an interview with Mithris/Noice. It’s about his work on GP32 and some related sidetalk.http://www.pdroms.de/interview_mithris.php
Usually I do NOT cover Dreamcast stuff here, but if you are keen on coding a demo for Dreamcast, there is a competition by”Dreamcast-Scene”. You can read more about it on the page linked below.http://www.dreamcast-scene.com/sites.php?nav=5&id