FLuBBa and Loopy have released a Master System emulator for the Gameboy Advance. Check out this release here: http://hem.passagen.se/flubba/gba.html
PorpoiseOfEmail has released a new version of his game Simon. Changes: partially working options menu high scores list difficulty setting (1 to 5…1 being hardest) source added http://www.pspupdates.com/forum/&#
LiraNuna just fixed his Golf game. It had issues with the touch screen which should be gone now.http://www.pdroms.de/file_details.php?fn
vdub_bobby has released a new version of his game M4 for the Atari 2600. This is probably the last version (tho he said that few times already). Changes: Most notably: the tanks move at half their former speed. This matches up better with the arcade original. Second-most notably: big modification to AI. Added color mode back in, is now the [&hellip
Image provided by: Mike HaggarMike Haggar has released his first game even. It’s a Dr. Mario clone for the PSP and requires the Lua-Player. http://haggar.pocketheaven.com
Quiest has released a little fun tool for the GP32. Klatterbox is a little app to play wave samples. It can play the samples at a adjustable random rate, or it can play them by pressing buttons. http://www.gp32x.com/board/index.php?act=ST&f=4&t
Image provided by: ShawnDrugs Wars is a conversation of a popular text game for the Nintendo DS by Shaun Taylor. Aim of the game is to buy and sell drugs, so this game, even if it’s textbased might not be suitable for all ages. Thanks toNDS-Updatesfor the news. http://www.youngmx.com/ndsdev
LiraNuna has updated his Golf game for the Nintendo DS. Changes: Added Obsticales Added Scoring system Added Smart level generation ( may take some time! ) http://www.pdroms.de/file_details.php?fn
DJSP is a”Audio Visual MP3 Player for PSP (Playstation Portable)”.http://www.andyfung.net/djsp
Image provided by: mnemonicmnemonic sent me his first release of TwixT for the Gameboy Advance. Here is a description of the game concept: Twixt is a three dimensional version of an old pen and paper game. The object of the game is to build an uninterrupted”bridge”from one end of the board to the other. The players do this by alternately [&hellip