NeoCDGP2x is a NeoGeo (CD) emulator based upon NeoCD/SDL and NeoCD/PSP. This version seems to provide improved game compatibility.http://gpain.com/gp/Board.aspx?BoardNum=9&TopicNum
SnesGP2X has been updated. This SNES emulator for the GP2x is based upon work from snes9x, OpenSnes9x and Little John PalmOS.http://gpain.com/gp/Board.aspx?BoardNum=9&TopicNum
NesGP2X has been updated. This emulator is based on work from InfoNES, Little John PalmOS and Nofrendo.http://gpain.com/gp/Board.aspx?BoardNum=9&TopicNum
Image provided by: Unknowntheoddbot has released a port of Sopwith to the GP2x. This RC3 adds the possibility to play against an AI.http://www.gp32x.com/board/index.php?showtopic
PSPInside by the demogroup Hitmen is a multipurpose PSP Hacking and Information Tool.http://hitmen.c02.at/html/psp_releases.html
News from Infantile Paralysiser… libIMFS ImplantFilesystem v0.3 has been released.http://mdxonline.dyndns.org/archives/nds
thepixelatedpoo has renamed his game”Lunar”(posted earlier) to”Lunar Lander”now. Here are the release notes for the new version: Due to popular demand, I renamed my homebrew to”lunar lander”. I also changed the title screen. People new to my lunar lander homebrew, you pilot a ship and you try to land on the landing pad(blue)with a speed of less than 15. http://forums.qj.net/showthread.php?t
Peldet is a TELNET client for the PSP by Danzel. This version adds IRC support! Changes: Changelog:The codebase has been really thrashed to get in multiple protocol support There is still a bit to do, but it can wait for the next version.IRC SUPPORT :O some limitations, but pretty usable When connecting to wifi it will keep trying untill it [&hellip
Lunar is a game similar to”Moon Lander”. You have to make sure your starship lands without damang on a platform.http://rapidshare.de/files/8259304/lunar.zip.htmlhttp://forums.qj.net/showthread.php?t
Image provided by: GP32xA port of Reminescene, FlashBack engine for GP2x, has been released by Rlyeh. Well, I think it’s time torelease my first GP2X binary, isn’t it ? I’ve ported the amazing REminiscence engine as an exercise training to test&stress my minimal SDK libraries. The port itself is almost finished and its smooth as hell. It’s only missing savestates [&hellip