Archive for January, 2006
Exult (Beta 4) (GP2x misc)

Exult is a port of an engine which allows you to play Ultima 7 on your GP2x. Changes: Fixed graphic problem that caused screen corruptions (thanks to Willem Jan Palenstijn member of the Exult Team), now it looks perfect 🙂 Fixed bug that didn’t permit start Serpent Isle (you have to turn off introductions in main menu to play it). [&hellip

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Allegro v0.3 (GP2x misc)

Allegro is mainly a game developing library, which can be very useful for coders as it will save lots of work. It is now available in version 0.3 and can be downloaded from the GP2x File Archive. http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,19,

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Primed Magazine Issue #3 (PSP misc)

Another PSP Magazine has hit the public – Primed Magazine Issue #3. In this Issue: Interview with 50 Cent and Whitey from GamerGraffix Review of Socom U.S Navy Seals: Fire Team Bravo Review of: Tokobot Primed E-Mag Unique Wallpapers Included E3 Booth Babe Special http://www.psprimed.com

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Doom PSP v0.04 S.S Beta 6 Fix (PSP Game Port)

StereoMike has released a bugfix version to his previous Doom PSP release. Release notes: I’ve found the bug with the screen alignment and the music volume so i’m releasing a fixed version. h ttp://thesaint.mine.nu/~stereomike/doompspb6fix.zip Changes in Doom-PSP v0.04 S.S b6 fix: Fixed problem with screen alignment – Was a problem with the memory aligment of the texture. Increased the music [&hellip

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SuperTux v0.1.3 (PSP Game Port)

Another port of “SuperTux” for the PSP has been released by Jomar Johansen. SuperTux is a classic 2D jump’n run sidescroller game in a style similar to the original SuperMario games. Release notes: psp button input images resized 16:9 screen support separated run and fire button added some gore other minor changes http://jomarj.tihlde.org/projects/supertux

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Ultimate Pong EZ v0.001 (GBA Game)

For all lovers of Pong… here is an unknown one by”Michi”. http://www.geocities.com/gbadev

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RTS v0.2 (NDS Game)

Release notes: This is more a proof of concept than a game, but it’s still quite playable. Everything works perfectly on hardware, but it also runs fine on Dualis with the exception of transparency, but that shouldn’t affect the game at all, and the touchscreen being off by about 16 pixels vertically. Jan 2nd, 2006 Update. v0.2 Small change for [&hellip

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PSP News Coding Competition Reminder (PSP misc)

PSP News are still running their coding competition for the PSP. It ends in one week, on the 10th January. Enough time to prepare something little. More details can be found at it’s official page. http://psp-news.dcemu.co.uk/psp30codingcomp2.shtml

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PSP Media Player Mod v1.00 (PSP Application)

PMP Mod is a media player for PSP by Jonny. The”Mod”suffix indicate that this is a modified version, based on the original version from JiniCho. Many thanks goes to JiniCho for porting FFMPEG and FFPLAY to PSP. Without his work, this modified version would never be possible. http://jonny.leffe.dnsalias.com

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Doom PSP (Beta 6) (PSP Game Port)

StereoMike has been hacking away at the source of Doom PSP and added a lot of new features. Changelog: Music now works fineUses samples from the opensource freepats.opensrc.org Needs these placed in the inst directory. This is included in the package. The library libtimidity that is used is included with full src for others to add midi music. Just take [&hellip

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