Archive for January, 2006

Defendguin (PSP Game Port)

Deniska comes up with another port for the PSP. This time it’s a port of the side scrolling shooter Defendguin!. Defendguin is a clone of the arcade game”Defender,”but with a Linux theme. Your mission is to defend little penguinoids from being captured and mutated. http://download.qj.net/&#

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gP32oPie (Pre-Alpha 2) (GP32 misc)

gP32oPie is a Linux version for the GP32. Changes: 1) Kernel update (recent Kernel 2.4 in GP32LINUX micro2) – I tried Kernel 2.6, but boot failed. 2) Edit ‘start’ file 3) And small changes 🙂 Read readme.txt for more information. http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,18,

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Atomic (Beta 2) (GP32 Game Port)

Logann has updated his port of kAtomic for the GP32. Changes according to ilarri: all levels work now (not 100% sure) no more resets (maybe) atoms with the correct sprite level selector movements counter (it will be saved if you want) and many more http://www.gp32spain.com/&#

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TinyFB (NDS misc)

How small a NDS binary can get? If you want to find it out check out those 2 links: http://forum.gbadev.org/viewtopic.php?t=7994 http://dsemu.org/The_Smallest_NDS.html

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Noiz2sa v1 (GP2x Game Port)

The abstract shooter Noiz2sa has been ported to the GP2x. The codebase is based upon Chui’s Dreamcast port. http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,

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