Archive for June, 2007
FinalBurn Alpha 2X (23-06-2007) (Multiple System emu for GP2x)

Finalburn Alpha is an emulator for MC68000/Z80 based arcade games. This release is able to play “Donpachi&#

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GMenu2X v0.9 (GP2x Application)

GMenu2X is an alternative frontend for the GP2x. GMenu2X’ main feature is the ability to create direct links to your games & applications so that you can directly launch them without having to browse through all the filesystem manually. Release notes: Ram timings You can now apply the famous ram timings tweaks from inside GMenu2X for every link, without having [&hellip

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Lemmings DS v7.02 (NDS Game)

Lemmings DS is an open-source port of the classic Amiga action-puzzle game Lemmings for the Nintendo DS. It features all 120 levels from the original Amiga Lemmings, and all 100 levels from Oh-No! More Lemmings. Changes: v7.02: Updated the downloads with the correct levels Fun 11 and Fun 23. You can download the fixed levels by themselves from the linked [&hellip

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PSPColem v1.0.8 (ColecoVision emu for PSP)

PSPColem is a ColecoVision Emulator for PSP. Changes: – Save state files are now saved using gzip compression (with STZ as file extention). It’s much faster to save or load states now. You can use gzip or 7-zip to convert old STA to STZ. STA file format is still supported for loading, so you convert your previous saved files inside [&hellip

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ColEm-PSP v2.2.1 (ColecoVision emu for PSP)

ColEm-PSP is a ColecoVision emulator for PlayStation Portable. It’s an initial release

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GPFCE v0.4 r171 (NES emu for GP2x)

GPFCE is a port of FCE Ultra, a NES/Famicom/FDS emulator. Changes: Fixed savestate subsections (were causing some mapper data not to be saved). Fixed an issue of MapIRQHook getting lost after loading a savestate (glitched Akumajou Densetsu and other games after savestate load). A bug, which prevented configuring multiple USB pads fixed. Fixed sound breaking bug after switching it on/off [&hellip

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Cube Breakout v2.5 (NDS Game)

sephiroth ff7 has updated Cube Breakout again. For those who do not know about it yet, it’s a 3D Breakout/Arkanoid game for the Nintendo

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Halo (PSP Game)

xero is currently working on a remake of Halo for the PSP. The game is still in demo-stage

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Animated Sprite C++ v 1.0.1 (PSP misc)

alatnet has ported his Animated Sprite Class/Library from LUA to C++. Not all functions are ported and some functions may have missing code

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PyPlayer v0.1 (PSP Application)

This homebrew is based on LUA player concept and allows users to run and try their Python script based on PSPython by Fraca7 – not OSlib

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