Archive for September, 2007
iShare v1.04 (Beta) (iPhone Application)

Put iShare on your iPhone and you can upload, share, and download files via sendspace. Thanks to http://www.emuholic.com for the news

By with 0 comments
Downgrade from iPhone FW v1.1.1 to v1.0.2 (iPhone misc)

THIS METHOD WON’T DOWNGRADE YOUR BASEBAND OR UNLOCK YOUR PHONE AGAIN Preliminary reports say that the OS is downgrading but the modem firmware is not (aka, the modem firmware stays at 04.01.13_G instead of downgrading to 03.14.08_G). This allows use of Wi-Fi but not GSM functions (phone/edge/sms) unless you’re using AT&T. Note: this only applies to fresh out of the [&hellip

By with 0 comments
Mobile Tetris v0.8.0 (iPhone Game)

MobileTetris is a Tetris clone for the iPhone. Changes: Save state/suspend: When you receive a call, your game is no longer lost. New tiles. (All PNG, all changed to have transparent edges.) Game speed adjusted. (Switched to the speeds given on Wikipedia for Tetris DS.)

By with 0 comments
NES.app v1.7.1 (NES emu for iPhone)

NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator. NES.app uses an emulator core we call NESCore, which we’ve forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core. In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing [&hellip

By with 0 comments
WiFi VoiceChatClient v1.6 (NDS Application)

Use your NDS as “phone&#

By with 0 comments
Pandora Installer for 3.xx Kernels (Revision 2) (PSP Application)

Hellcat has updated his Pandora Installer for 3.xx Kernels. Changes: Revision 2: Now you can now also perform the actions on the memorystick, you so far needed to use “mspformat” and “msint” on the PC for! That is repartitioning and formatting the memstick to reserve some space for the MS IPL and then install the IPL (MSIPL.BIN) into that reserved [&hellip

By with 0 comments
Tank Wars (A2600 Game)

Two players control tanks and try to return “supplies” to their respective bases. Scoring is based on how many returns the player gets as well as how many times he kills the other player

By with 0 comments
Tank Assault (A2600 Game)

The player controls a tank and attempts to hit the cute little duck on the other side with projectiles. Each player has one weapon and can select the velocity and angle of the weapon. A player wins a round by hitting the duck three times

By with 0 comments
Space Cowboys (A2600 Game)

Space Cowboys by Paul Stamatiou, Rohan Bansal, Mike Alberghini Our game will have two players on the field. Each player can move freely and fire one homing missile at the other player.The homing missiles will home in on each player. If the player who fired it is moving, the missile will move towards them at high speed. If they are [&hellip

By with 0 comments
Sdioretsa (A2600 Game)

Sdioretsa by Matthew Yannetti, Mike Roth, James Truesdell. In our game player 1 is put in the seat of the space ship once again, but this time player 2 gets to be the asteroid field. The way we decided to represent the asteroid field was to have the asteroids appear in random places so long as player 2 is holding [&hellip

By with 0 comments