Archive for November, 2008
Ifcaros Tetris v1.3 (PS2 Game)

Ifcaro updated his Tetris game for Playstation 2. Changes: – Fixed bug in the level 10. – Now the top button makes the piece to fall suddenly. – Added the possibility of personalized music from a usb. Discussion: http://forums.ps2dev.org/viewtopic.php?t

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ameDS v3.0 WIP (CPC emu for NDS)

Alekmaul is spicing up his CPC emulator ameDS. There is no release yet, but there should be one this week. Changes coded so far: * Fix a stupid bug about key redefinition (the new one couldn’t be assign) * New interface with tab (thanks zeblackos 😉 ) * Add alpha lerp for a better screen rendering * Add list management [&hellip

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Plasma Effect (Sega Saturn Techdemo)

Last but not least for todays Sega Saturn news is a Plasma Effect. Courtesy of mic, once again

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Mesh Processing Test (Sega Saturn Techdemo)

Want to mess and play with mesh processing? Mic did so&#

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Gouraud Shading Test (Sega Saturn Techdemo)

Another technical demo for Sega Saturn from mic is Gouraud Shading Test. It a gouraud shading test routine. Thanks to mic himself for the news

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Executable Compression Demo (Sega Saturn Techdemo)

Executable Compression Demo demonstrated how to compress a executable Sega Saturn file. Thanks to mic himself for the news

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Fire Effect (Sega Saturn Techdemo)

mic has released a techdemo for Sega Saturn called Fire Effect. The effect is only 312 bytes big. Thanks to mic himself for the news

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VDP2 Demo (Sega Saturn Techdemo)

mic has released a techdemo for Sega Saturn called VDP2 Demo. Thanks to mic himself for the news

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XPMCK (18-11-2008) (Arcade misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for [&hellip

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XPMCK (18-11-2008) (Genesis misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for [&hellip

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