Archive for January, 2009
Wii Quizz v1.7 (Wii Game)

Wii Quizz is a homebrew quiz game in french and english language, but features only questions in french for now. Changes: – Adding a screen at start the game to select the desired language. – Added Italian support. – Added Dutch support. – Added Portuguêse support. – Added Danish support. – Added German support. – Added questions in English. – [&hellip

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Renegade (22-01-2009) (NDS Techdemo)

Renegade is a simple FPS in 3D from scratch with a Quake model to shoot at. It is still in development but uses scripts for the level layout and enemy positioning. The map is a bmp colour map. It is being made with easy upgrades in mind… Release notes: Newer version available for you to look at, remember it is [&hellip

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Supaplex (22-01-2009) (NDS Game)

Your task will be to guide Murphy (the red smiley) through up to 111 Levels, evading falling stones (“Zonks”), crazy scissors and more dangers, gather a set number of infotrons each stage and finally find the Exit block. Changes: – Game mechanics for Ports and “Eat-Tile-Next-To-Murphy” added (no gfx/animations though) – Levels 5, 7, 8, 10, 13 playable (I’ll leave [&hellip

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InsanerzShooter v0.5 (PSP Game)

A shoot em up game by Batcha. Release notes: Me and my friend wan’t to learn c++ and sdl so we made a shmup game. We develop for pc and port to psp. The psp version was tested in CFW

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intraFont v0.26 (PSP misc)

intraFont is a bitmap font library for PSP using the PSP’s internal font (firmware pgf files). Changes: intraFont 0.26 is now available for download. It fixes the alignment after ‘n’ bug and some more… Check the first post on this thread for the download

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FreeTypeGX v0.2.3 (Wii misc)

FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the

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OS Profiler v0.3a (PPC Application)

OS Profiler, previously known as SetVolume, is a Volume Profile Scheduler. Changes: – fixed ringer volume not changing

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Jack and the Beanstalk (Build 56) (A2600 Game)

atari2600land has posted an update of his Atari 2600 homebrew game “Jack and the Beanstalk” which is based upon a fairy tale with the same name. Release notes from atari2600land: Changed the scoring system in the castle level. I doubled the bonus points for the bonus point timer, and changed it so you only get 50 points for the goose [&hellip

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Hively Player Advance (GBA Musicdisk)

up rough ( http://www.uprough.net/117-hively-player-advance ) just released “Hively Player Advance” for Gameboy Advance. There can’t be enough musicdisks for consoles or handhelds, so it’s always a pleasure to see a new one, even for systems with a nowadays low release rate

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Jack and the Beanstalk (Build 55) (A2600 Game)

atari2600land has posted an update of his Atari 2600 homebrew game “Jack and the Beanstalk” which is based upon a fairy tale with the same name. Release notes from atari2600land: Fixed all that watermelon stuff. I tried to make the music play the whole length of the song, but no matter what key I tried to put it in, the [&hellip

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