SuperTux is a classic 2D jump’n run sidescroller game in a style similar to the original Super Mario games covered under the
skeezix released a port of Marat Fayzullins Coleco Vision Emulator ColEm
A few people including myself were working on a remake of Sqrxz and require someone to port it to Wii as fast as possible. The Wii port is closed source (of course the porter will get the source to do his part) and supposed to be Freeware and entered into the Nintendomax 2010 Wii Coding Competition. It’s deadline is ending [&hellip
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project. Changes: [~] Forgot this
The Black Mage Adventure is a french RPG written using MicroLua. Thanks to http://nintendomax.com/viewtopic.php?t=11880&f=19 for the news
Knightmare, known in Japan as Majou Densetsu, is a 1986 MSX vertical scrolling shooter computer game. The player is a knight, Popolon, who has to fight his way through several levels to defeat Hudnos and rescue Aphrodite. [Text from Wikipedia] KnightmareDS is a remake of this game for Nintendo DS written using MicroLua. Thanks to http://nintendomax.com/viewtopic.php?t=11883&f=19 for the news
“FB4NDS” (Facebook for Nintendo DS) is a Facebook application for Nintendo DS. Changes: * Fixed bugs in ram disk management. * Fixed a bug in cyassl library (login error -12). * Added support for EZ 3in1 Plus. (Not tested, please report me suggestion and bugs) * Added new friendships request capabilities. * Added avatars in Notifications Feed. * Added support [&hellip
Scape is a puzzle game inspired by “World of Goo”. Thanks to http://www.nintendomax.com/viewtopic.php?f=106&t=11437 for the news
This is an old-skool SHMUP type of game. So far this is only a basic engine. Changes: * Migrated the rendering engine to use the 3d core. * Optimized the rendering a bit using GFX_VERTEX_XY instead of GFX_VERTEX_16. (depth is managed manually) * Sprite rotation and clean stretch implemented * Coded and BASIC(Freebasic) UV coord auto generator for my sprite [&hellip
Get from point A to point B before time runs out! There is an onscreen timer that counts down from 30 and if it reaches zero you lose. There are things you can pick up to gain extra time. Your score is equal to how many seconds yo have left when you reach the end of a level. Your high [&hellip