Archive for September, 2010

DOP-Mii v14.1 (Wii Application)

Install IOS’, System Menu and Channels all with the same familiar interface and without the option of patching or the forced need to have a patched IOS to use the program. Changes: Removed debugging code identifying all Boot2 versions as Boot2v

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Yu-Gi-OWNED (Beta 1) (Wii Exploit)

This is a modified save game (savegame exploit) of Yu-Gi-Oh 5D’s Wheelie Breakers, based on Team Twiizers Indiana Pwns and Twilight Hack source code. It uses a buffer overflow, found by ichfly, to run unsigned code on a Wii console (*.dol and *.elf files) on ANY System Menu. NOTE: NTSC-U and NTSC-J versions of the game are not supported yet! [&hellip

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Quake v1 (Caanoo Game Port)

Quake port for the Caanoo by Pickle. Quote: Quake 1 engine that uses the opengl to opengl-es wrapper nanoGL to use the 3d hw

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Robi v0.6 (Wii Game)

After spending the day collecting capsules, the container holding them all breaks, and all the capsules have been spread all over the world! Now Robi must seek them all out. Robi is a game made entirely in 3D, using my simple graphics engine, created in c++, along with the library GX. This game is in a very early stage, and [&hellip

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