Archive for July, 2015
Time Salvo (26-07-2015) (A7800 Game)

Reverse Engineer updated his Atari 7800 game Time Salvo, which is an update on the classic computer game Crossfire. Shoot the enemies, and avoid being shot. After some time passes in the level, humanoids will begin appearing. Your enemies will kill the humanoids if they touch them, but if you run into the humanoids they will follow you. Keep them [&hellip

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Rockbot v1.1.0 (Android, PSP, PS2 Game)

Rockbot is a Megaman fan game with level editor. Changes: * New physics system, much closer to Megaman/Rockman. * Stage sub-bosses, with room that blocks player passage until it is defeated. * When game is finished, two new characters become available. * Stage review and redesign. * Three armor pieces that give each character a different ability. * New object [&hellip

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Wii64 v1.2 (Beta-WIP) (N64 emu for Wii)

Wii64 is a port of the popular multi-OS N64 emulator, Mupen64, to the Nintendo Wii and Gamecube through the libOGC library. The emulator uses dynamic recompilation of the N64 machine code to PowerPC machine code and full hardware accelerated graphics to achieve (mostly) full speed emulation. Currently the emulator is in beta stage and can run many N64 ROMs at [&hellip

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Invitron (Vectrex Invitro)

Invitron by Realm Of Illusion ranked 5th in the oldschool demo competition at Solskogen 2015. Invitron intro for Vectrex by Frog Watch this video on YouTube

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Pop-Tart (IntelliVision misc)

Nyan “Pop-Tart” Cat for IntelliVision! Blame Groovybee 🙂

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Is That a Demo in Your Pocket? (GB Demo)

Is That a Demo in Your Pocket? Yes, sure it is… and it’s Snorpung‘s fault 🙂 https://vimeo.com

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Travel (Genesis Demo)

The demogroup Resistance released their demo Travel during Solskogen 2015. Travel (Sega Megadrive\Genesis Tech Demo – Solskogen 2015) Watch this video on YouTube

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MTek-GDL v2.5 (Wii misc)

MTek-GDL is a simple object-oriented game development library written in C++ combined with a collection of tools, examples, and additional libraries for simple and advanced game development for the Nintendo Wii and PC (OpenGL) platforms and is ideal for beginners and advanced Wii game programmers. The full changelog can be found at wiibrew.org, we wont post it separate here

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Super Mario 64 2600 v25 (A2600 Game)

atari2600land picks up a new topic for a new Atari VCS game. Just in case you’ve ever had a dream to play Super Mario 64, this might get reality now with Super Mario 64 2600. Certainly in a slight modified version to match the capabilities of the target platform. Kindly note that this game is heavily in development. Changes: Just [&hellip

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Run Out! (04-07-2015) (A2600 Game)

Run Out! by Papa is a high speed racing game with some iconic backgrounds and traffic for the Atari VCS. There will be also a cartridge version in the not too distant future

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