This is an old-skool bullet hell / SHMUP type of game.

Changes:

* Integrated bullet Rel
* Added sound effects and BG music (via MaxMod)
* Bucket based memory model
* Data driven engine
* Ditched the options
* More enemies

Thanks to http://www.nintendomax.com/viewtopic.php?t=12088&f=19 for the news.

http://forum.gbadev.org/viewtopic.php?t=17242&start=15