This is an old-skool bullet hell / SHMUP type of game.
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Changes:
* Integrated bullet Rel
* Added sound effects and BG music (via MaxMod)
* Bucket based memory model
* Data driven engine
* Ditched the options
* More enemies
Thanks to http://www.nintendomax.com/viewtopic.php?t=12088&f=19 for the news.
http://forum.gbadev.org/viewtopic.php?t=17242&start=15
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