Alekmaul finally got around to make his Cannon Fodder Remake public. Enjoy!
http://www.portabledev.com/pages/ds/jeuxdev.-perso/cannonfodder.php
Alekmaul finally got around to make his Cannon Fodder Remake public. Enjoy!
http://www.portabledev.com/pages/ds/jeuxdev.-perso/cannonfodder.php
Alekmaul seems to slowly prepare for a public release of his Cannon Fodder Remake for Nintendo DS. An own subpage (in French language) has been created, holding a few more brandnew screenshots.
http://www.portabledev.com/pages/ds/jeuxdev.-perso/cannonfodder.php
Wonderful news from French developer Alekmaul. His remake of Cannon Fodder is progressing. Still there is no release date yet, but a video!
Alekmaul is currently working on a remake of Cannon Fodder for the Nintendo DS. There is no release yet, but a first screenshot.
For all of you who are not familiar with the classic, please check the video below:
http://www.facebook.com/media/set/?set=a.145524782139275.23410.100000452629706&type=1
GouldFish is working on “Rodland” remake, there is no binary release yet.
Implemented:
Correct player 1 sprite
Collision engine that can be updated at run time.
Player can place a ladder.
Flowers are placed from the colision map and can be picked up by player for points.
pre set ladders work.
Custom font that includes player life counter.
Amy Zing and the Amazing Mazes is little maze solving game by Ant512. The game is loosely based on the snail maze built into some revisions of the Sega Master System BIOS but it isn’t a remake. Like the snail maze, the objective is to guide the red square through the maze from the starting point to the finishing point.
Ant512 released a remake of Chuckie Egg, based upon the Dragon 32 version.
http://simianzombie.com/posts/2016/11/19/chuckie-egg-releases
ant512 updated his remake of “Earth Shaker“, a “Boulder Dash” like game, originally released for ZX Spectrum in 1990.
Changes:
– The ability to load and save levels in the editor with user-defined names (so you can have more than one custom level, and share them with other people);
– A “Custom Level” option on the title screen listing all user-created levels
– Slightly re-organised level editor;
– The ability to load and save boulder/wall/door/soil types in a custom level;
– Fixed for the latest devkitARM;
– Updated to the latest WoopsiGfxGameTemplate (fixes SDL version);
– Start button can be used to test a level in the editor;
– Select button can page through level editor menu panels.
My SPACE iNVADERS by BLL Productions & COMMsoft is a remake of Space Invaders for Nintendo DS created with DS Game Maker.
Release notes:
Added 3 new weapons to remix mode, changed some sprites’n things in Remix Mode, fixed some invader bugs, and made the credits thing work by touching anywhere on the touch screen!
Thanks to http://nintendomax.com/viewtopic.php?f=19&t=14110 for the news.
My SPACE iNVADERS by BLL Productions & COMMsoft is a remake of Space Invaders for Nintendo DS created with DS Game Maker.
Release notes:
Biggest version yet! I added two new weapons, a separate highscore for Remix mode, fixed the music problem (thanks, aekara!), and more!
Thanks to http://nintendomax.com/viewtopic.php?t=14082&f=19 for the news.
http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=2280&start=20