Virtual City 3D (Ville virtuelle en 3D) is a project by hotkebab99, it aims to generate a virtual city in
PSPHugo is a port on PSP of one latest version of Hu-Go. For those who haven’t seen previous version Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows. (see http://www.zeograd.com/ for details). Changes: – Major speed improvement – Text editor to write your own comments on games – Display first [&hellip
A puzzle game by Yossi. Quote: FlipEm is a game where you try to get all the squares on the board to have an X in them. When a square is flipped, it gets an X if it was empty, or clears out the X if there was already one there. When you click a square, it and the four [&hellip
Block Breaker is a Breakout clone by Akadana
Tantric has taken on Emu_Kidid’s port of VisualBoy Advance a Nintendo Gameboy Mono, Color and Advance emulator for the Nintendo Wii and released a completely new and rewritten version. Changes: – New timing / frameskip algorithm – should (hopefully) work 100% better! – Performance improvements – video threading, PPC core partly activated – Video zooming option – Unfiltered video option [&hellip
Tantric has updated his NES emulator FCE Ultra GX. Changes: – Wii DVD fixed – FDS BIOS loading works now – FDS disk switching now consistently works with one button press – FDS saving implemented – 7z support – Faster SD/USB (readahead cache enabled) – VS coin now mapped to 1 button for VS zapper games – Changed GC controller [&hellip
Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again. Changes: Tantric: – added: 480p for GameCube – added: Sound sync – added: 7z support – changed: Faster SD/USB access (readahead cache enabled) – fixed: Video offset issues – fixed: BS-X games work now – fixed: Wii DVD works now – fixed: DVD re-enabled for GameCube – [&hellip
BmpToZlibGC 1.1 is a Windows software to use for Gamecube/Wii homebrew development. Quote: This application was original written by PaceMaker in 2007, and mimicked the GFX2GC code, but with open source and an extra transparency option. I’ve converted Bmp2GC to use the Zlib compression scheme seen in many of the Wiibrew emulators, including Snes9x-GX. By using the compress() and uncompress(), [&hellip
3D Engine – Nitro Engine is a 3D engine coded by Antonia Nino Diaz. Release notes: This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DS Characteristics: -Loader of models and textures from FAT. -Dual 3D, as easy as normal 3D. -Can load BMPs of 8, 16, and 24 [&hellip
A game by Eldude, defuse the bomb by cracking the code. Quote: This is the latest version of Defuse, a game by Eldude programmed using DS Game Maker, devkitpro and PAlib. Crack the code as fast as you can. The quicker you do it, the more points you get. There are 3 difficulty levels: Easy, Medium and Hard. Take your [&hellip