The game is about a battlefield between 2 countries in a City called Sanvia. Sanvia is a strategicly one of the best places, so the countries will do everything to conquer this coty. They started to send a large army to Sanvia, setted up a camp. But the battle was harder then they thought so both countries were sending money [&hellip
Art has udpated his clock/time application Time Baby. Changes: – Fixed optional background image feature. – Cosmetic improvements with Intrafont for some more subdisplay modes – Analogue stick now works in the MP3 file browser
“Pipeline” is a remake of the famous puzzle game “Pipemania (aka Pipedream)”. Rules are simple: Construct a path using random generated pipes from the starting point to the ending point, but be aware of the water which flushes out after a while
Verbiran is a french learning application, which teaches irregular verbs (english)
Yodajr, OMG and Archilolo updated their Super Mario fangame “The Last GBA Quest”. This release is declared as final version – what are you waiting for? Go and grab it!
Caisses is a Sokoban clone that includes 500 levels and 14 different backgrounds and themes. Changes: – Added 10 000 levels of undo/redo !! Hope that’ll be enough 😉 – Reworked the interface a little to have the undo/redo buttons fit on the screen – Bigger exit button – Fixed levels 104 and 130 – Code cleaning – Raster can [&hellip
BlackFlip is a Polarium clone, an easy to play (but hard to finish) puzzle game perfectly suited for stylus play. Changes: – Fixed page number bug in menu – Improved translation system – 400 new puzzles (resynched the database with blackflip.org) – Added Italian translation (thanks to Scognito !) – Fixed some text alignments – Added 240×240 screen support, but [&hellip
The coder of the Megaman style platformer game “MegaETk” has decided to release the source code of his project to the public. Read on more at the gbadev webboard
WiiMotionDemo is a simple demo that shows the current reading of the Wiimote accelerometers
Description: There’re some libs out there which can be used for develop homebrew software for the Wii, without doubts the most used is libogc, which is included in devkitpro’s releases. Although that is a very completed lib, you’ll need some other libs to do stuff which is impossible with only libogc. For example to load images or sounds. PNGU is [&hellip

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