Eliminator by Jennifer Whitlow, Chris Occhipinti, Chris Henderson. Our design for our game consists of two player sprites that each have missiles. The object of the game is to shoot at the other player without being hit by the center missile or the other player. After a given amount of time the game will move to a new level. In [&hellip
A simple two-player soccer game. One player shoots, the other defends
“Dorothy X: The Witch’s Revenge,” a story of Americais favorite tornado survivor and her journey through a post apocalyptic Oz. As Dorothy travels down the yellow brick road, she does not encounter the same friendly creatures she had interacted with on her previous journey; instead she is startled to find a band of zombies out for her blood. Luckily for [&hellip
Doom hockey! Play it and you will feel an experience of pure carnal bliss as you drive an bouncing bomb into the enemy strong hold as either a Space Marine or a Doom Demon! Fire missiles and stun your enemy! First player to ten wins the battle but does he win the war? The battle rages on for all ages!
Joseph Simoneau, Joshua Strully and David Sponaas intention was to create a 2-person game based loosely on capture the flag with some new twists. Firstly, players will be able to shoot each other to immobilize them for some period of time. Secondly, a large portion of the playfield will have players concealed, so that each player will not be able [&hellip
A two player dance performance game. Player one attempts to dance to earn points. Player two throws fruit from the audience in disappointment
The goal of the game is to pilot a helicopter through a treacherous cave by controlling its height with the spacebar. The further into the cave you progress, the harder it gets to stay alive as the cave size and helicopter velocity change. As in all good games there is no winning condition, just survive as long as you can
The game’s plot is rather simple, you play as two construction workers who are upset with each other and decide to solve their differences by squishing the other underneath huge crates
Tatum Clanton, Robert Norman and Ari Velazquez made a game called Chillin’ Out, where the user is Poncho the penguin, who must successfully traverse the playfield. Poncho also must watch out for the murderous Serge the sea lion, who will eat him at nearest chance. We did not include solutions to the game because we thought it would ruin the [&hellip
The object is to collect the fire, found at the end of the maze, in as little time as possible. The timer on the bottom records your progress, and will reset to zero when you make contact with any of the walls – something you are not allowed to do. The trick is patience and coordination, you are doing well [&hellip

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