Category: ColecoVision
Mindwalls is a ColecoVision game by Nicolas “Nicam Shilova” Campion. If you are familiar with Breakout/Arkanoid, there is possibly not much to explain. The game can be ordered for 50 US$ from CollectorVision.
Controls :
-Stick to move.
-Left and right side button : Start, put parking tickets.
-KeyPad : Select difficulty.
http://collectorvision.com/shop/colecovision/mindwalls/
Quatre is a Tetris style game for ColecoVision by Nicolas “Nicam Shilova” Campion for one player.
Controls :
-Stick : Down, left an right to move the tetramino.
-Left side button : Rotate tetamino to the left.
-Right side button : Rotate tetamino to the right.
-KeyPad : Select level.
-* : Turn on/of music
http://www.nicamshilova.fr/colecovision.html
PV2000 is a ColecoVision game by Nicolas “Nicam Shilova” Campion. Put parking tickets on park cars and avoid to be mow down by others cars
Controls :
-Stick to move.
-Left and right side button : Start, put parking tickets.
-KeyPad : Select difficulty.
http://www.nicamshilova.fr/colecovision.html
Star Jump is a game for ColecoVision by Nicolas “Nicam Shilova” Campion. Jump as high as possible and avoid traps.
Extras:
– Star: 100 points.
– Big Arrow: Megajump.
– Skull: Kills you (except if you have a clover).
– Clover: Gives you a chance against traps, skulls and the void.
– Twin Arrows: Reverse controls.
– Boots: You can perform a second jump.
http://www.nicamshilova.fr/colecovision.html
Haunted Caves is a game for ColecoVision by Nicolas “Nicam Shilova” Campion. The game supports single player but also two players. Collect crystals and avoid ghosts.
http://www.nicamshilova.fr/colecovision.html
Robobug is a ColecoVision program by Nicolas “Nicam Shilova” Campion. The creation of Robobug was basically to get the author into the language C and other ColecoVision related development tools. Change the color of the robot, scatter flying objects as you approach them, or changing the text displayed at the bottom of the screen.
Controls :
– Stick to move.
– Left side button: Start, blink Robobug.
– Right side button: Start, reset Robobug color.
– KeyPad: Display messages.
http://www.nicamshilova.fr/colecovision.html
A new Coleco Vision homebrew is on the horizon and ready for pre-order! Gradius ahead!
Save planet Gradius from the evil Bacterion Empire! The planet Gradius, a peaceful Earth-like world, is now under an all-out space attack from its old enemies, beings from the subspace star cluster of Bacterion. The people of Gradius are in danger of being completely destroyed by the amoeboid Bacterions.
To save them, you have just launched the prototype hyperspace fighter Vic Viper. The entire galaxy awaits your duel to the death with the evil Bacterions. Your objective is the Bacterion superfortress, Xaerous. To reach this, you must steam the enemy power capsules along your route and boost the Vic Viper’s hyper-powers.
https://atariage.com/store/index.php?l=product_detail&p=1064
Rick Dangerous has been seen on many systems and one more to come soon!
https://www.youtube.com/watch?v=AA2FrkMj2GU
Super Space Acer is a top down shooter where the mission is to simply destroy everything you face. There are a total of five stages, and three weapons, each increasing in power.
Release notse by Tursi:
I’ve posted a new update to the ColecoVision port of Super Space Acer – lots of little changes, the most important are that the enemies are capable of aiming now, and the bosses have improved graphics courtesy of the sprite set released by Tyrian artist “DanC” ( http://lostgarden.com/2007/04/free-game-graphics-tyrian-ships-and.html ). The gameplay dynamic is changed a bit by that, plus the fact you have to shoot through the bosses now 😉 Not fully done gameplay or sprite changes yet!
Discussion: http://www.atariage.com/forums/topic/149479-coleco-super-space-ace-beta/
http://www.harmlesslion.com/cgi-bin/onesoft.cgi?64
After weeks of carefully digitalize each page, one man did finaly brings the original ColecoVision programmers documentation to the Internet. If you want to code ColecoVision games with the same bases as the programmers from the past, or if you’re simply curious of this piece of history, please the linked page below. [Text: newcoleco]
Source: http://www.atariage.com/forums/topic/152690-you-asked-for-it-a-copy-of-the-original-coleco-programers-document/
http://www.colecovisionzone.com/page/coleco%20industries/internal.html
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