ADIC2X is a game for GP2X. The ancient garden of Lyta City is under attack! The Dirons, longtime enemies, seek to pound the garden into burned pieces. But not if you have anything to say about it! Use the guns-tower for destory the Dirigibles Remember, save the Apples Tree! How many days can you survive?!
Gmu is a music player for the GP2X. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.
One More Music Player Client – A cross platform mpd client targeted for Gamepark holdings GP2X.
Changes:
1. Merge of changes from Michael summarized below
_a. Use of mpd states to save/load current playlist, allowing for resuming now playing song on restart
_b. Addition of an Add all Songs playlist…
_c. New “mpd kill” routine to facilitate save states
_d. Added needed “sync” calls after writes
_e. Cleanup/Safety checks added to thread code.
Other changes…
2. Fixed random playlist code so that it won’t add two of the same title…
3. Slightly reduced button hold time for screen blank/lock.
4. Allow volume changes while locked(B+vol)
5. Allow Prev/Next while locked(B+triggers)
6. Left and Right joystick now page up/down
7. Changes to Help text to mention random and repeat modes and clarify normal versus hold commands
8. Changed Vol/file type text to better fit in different layouts…
9. Readme and control file fixes to mention above random and repeat modes and need case of album art files.
Here is some information about the game: You and your team of archeologists have fallen into the “catacombs of the zombies”. There is no time for research, though; the walls are closing in, and the zombies have sprung to life! Fortunately, you’ve discovered an ancient mystical potion which allows you to create and destroy walls. Bottles of this potion are strewn about the catacombs. Grab them, and you can break through walls when you get stuck, or create a wall behind you, if you’re being chased. The longer you survive, the faster you have to move.
Woogal has updated his port of Duke Nukem 3D for the GP2x.
Changes:
Cutscene movies now work (used to cause black screen crashes before).
Because movies work, this means episode 4 (The Birth) is now playable.
Function of A and B buttons switched to match other software.
Pressing ‘back’ (was B, now A) on the main menu no longer locks the game out.
Music and sound device settings hard coded as there is only one possible sound device
One More Music Player Client – A cross platform mpd client targeted for Gamepark holdings GP2X.
Changes:
* Workaround to fix output rate changing while running in background
* Volume will still “jump” occasionally, created optional “watchdog” program to
monitor and reset
* Fixed bug where bookmarks dissappear until restart
* added autorun to sample shortcut script since it was supposed to be there.
* replaced complexSample.sh with watchdogSample.sh
* added forceMenuExit.sh shortcut script in case you crash running an external program and get caught in an autorun loop…
* Migrated to latest version of mpd and recent toolchain
The objective is to remove as many squares as possible. The area around the square you move is affected .Sound is still missing, but the rest should beplayable.
Peg is a board game, now available for GP2x.
Rage2X by JyCet is a frontend for GNGeo2x.
GNGeo2x is a NeoGeo Emulator for the GP2x with assembler Z80 core and graphics dumper. It runs most games at fullspeed including sound and features save states!