Einstein (wuerfelt nicht) is a board game for two players.
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,25,2880
Einstein (wuerfelt nicht) is a board game for two players.
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,25,2880
sz81 is a Sinclair ZX80/ZX81 emulator very much based upon the work of Ian Collier’s xz80 and Russell Marks’s z81 but employing the highly portable SDL and including additional functionality and features for desktop computers and portable devices.
Changes:
* Added forced (non-LOAD) program loading via a load file dialog
* Added a save state system for saving and loading sz81 save states
* Moved command-line emulation options to GUI runtime options
* Added support for 1 to 4, 16, 32, 48 and 56K RAM (UDG now works)
* Added the ability to save screenshots via PrtScn (SDLK_PRINT)
* Added support for o, 80, p and 81 program file types
* Added autoloading of ZX80 program files in addition to the ZX81
* Added sequential filenaming for ZX80, printer and screenshot files
* Added a ZX80 BASIC xxxx REM SAVE “progname” filenaming hack
* Added an emulator pause feature via Pause (SDLK_PAUSE)
* Added mouse wheel support, used within the load file dialog
* Added a machine code PipePanic game and a machine code template
* Added the GNU GPL’d Open80 and Open81 source code and ROMs
* Added Win32 support via the _WIN32 preprocessor macro
* Applied several graphical and usability tweaks
* Fixed a couple of bugs
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,72,2830
Super Pixel Jumper is a fast paced score based platformer with constant forward motion. As long as you avoid contact with the brighter colored blocks your score will continue to increase as will the speed of the game. Your high score is automatically saved.
Changes:
– Added volume controls
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,35,2879
Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.
Features:
* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore
Changes:
-Fixed transparency bug in bonus caves and world 3, introduced with v1.0
The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.
Release notes:
Jump n Blob – Final Version
Hello everybody,
after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.
In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.
Feedback would be much appreciated.
Commander Genius aka CloneKeenPlus is an engine which interprets Commander Keen 1-4.
Release notes from Pickle:
Ive updated the all of the archives for the latest source code for cgenius.
One notable feature for this update is support for streaming the hqp ogg files, which are included (all except for gp2x too slow, but ogg support is compiled in if you have to have it)
Also added support for a the caanoo.
Also includes enhanced graphics replacements and also includes keen1 and keen4 sharware data.
Keen4 work has begun you can jump and run through levels and collect items so far.
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,20,2832
sdlBasic is a small, efficient and multiplatform basic interpreter aimed to game creation using the power of SDL library, it was inspired by the old and glorious AMOS.
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,14,2873
Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.
Features:
* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore
Release notes:
It was about time to get v1.0 out, unfortunately a bit later than expected, but well… here we go! 🙂
Updated ports: GP2x, Wiz, Pandora, Amiga OS4, MorphOS, NetBSD
New initial ports: Caanoo, AROSOther ports should be updated erm… well… soon 🙂
Changes:
– Several palette fixes for all tilesets
– Various other smaller cosmetic graphics fixes
– Four new ingame baddies
– The levels are now 40 pixels higher and “fullscreen” on 320×240 devices
– Modified trainer (hidden)
– Modified two levels in the last world to make them easier
– Fixed minor slipping bug when a bridge is crumbling and Giana stands stil
– Added configuration menu:
* Music volume control
* SFX volume control
* Key configuration (where keyboard available)
* Joypad/Joystick configuration (where external joypad/joystick available)
Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.
Features:
* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore
Release notes:
It was about time to get v1.0 out, unfortunately a bit later than expected, but well… here we go! 🙂
Updated ports: GP2x, Wiz, Pandora, Amiga OS4, MorphOS, NetBSD
New initial ports: Caanoo, AROSOther ports should be updated erm… well… soon 🙂
Changes:
– Several palette fixes for all tilesets
– Various other smaller cosmetic graphics fixes
– Four new ingame baddies
– The levels are now 40 pixels higher and “fullscreen” on 320×240 devices
– Modified trainer (hidden)
– Modified two levels in the last world to make them easier
– Fixed minor slipping bug when a bridge is crumbling and Giana stands stil
– Added configuration menu:
* Music volume control
* SFX volume control
* Key configuration (where keyboard available)
* Joypad/Joystick configuration (where external joypad/joystick available)
GPmark GP2x is a graphics benchmark for Gamepark and similarly powered handhelds.