Category: GP2x
Added May 21, 2008, Under:
GP2x
Here comes a “minor status update” from the Giana’s Return team:
Quote:
* Our coder is ironing out bugs and also codes a bunch of enhancements for the game.
* Our pixel graphician is (still/again) busy with his paid job – he promised to have the tileset for the desert world done by friday.
* Our musician alex is currently finetuning his tracks and composing a few new ones, as the soundtrack is yet not fully complete.
* The organizer is frustrated, due to slow graphic artists 😉
* The beta-tester is bored, as he doesn’t have anything to do…
… to be continued!
http://www.gianas-return.de/?p=175
Added May 21, 2008, Under:
GP2x
This is a port of Nincest64, a Nintendo 64 emulator who can run only 2 demos at 1 FPS on GP2X. The author wont to any more work on it, sources are included.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,71,2592
Added May 21, 2008, Under:
GP2x
PDF viewer based on MuPDF library, way faster than PDFView.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,4,2593
Added May 21, 2008, Under:
GP2x
Here comes a new port from Hitnrun…
Quote:
Box2d is a very cool physics library that is being used to develop very cool Physics games.
Just for fun I make a quick SDL port of the TestBed that comes with Box2d, and guess what, it worked!
This library could be used to make very fun games.
These are just demos with wireframe 2d graphics showing the library capabilities, it is fun to watch.
To switch the demos, press L and R, to exit press START.
It looks like to be fast, but as this library uses a lot of floating-point, I don’t know if a real game would be fast enough.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,2594
Added May 21, 2008, Under:
GP2x
For all those who planed to update to the latest GP2x Firmware, here is a warning.
Quote:
Do not update to 4.1.0 unless your GP2x already has 4.0.0 or 4.0.2 on it. Current indications are that doing so will turn your handheld into an expensive brick.
http://www.gp32x.com/board/index.php?showtopic=42160&view=findpost&p=610525
Added May 20, 2008, Under:
GP2x
Gamepark Holdings released an updated version of their GP2x Firmware for F-100 and F-200 models.
Consulting the GP32x.com webboards, there were already a few bricks, so you may handle this update with cautation!
http://www.gp32x.com/board/index.php?showtopic=42160&view=findpost&p=610525
Added May 20, 2008, Under:
GP2x
GP2X Code::Blocks is a complete development setup for GP2x. This release basically adds a NSI installer package by Pickle.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,2295
Added May 20, 2008, Under:
GP2x
FPaint is a drawing app for GP2X F100 and F200.
Features:
– F100 support
– 16 Configurable quick color
– Integrated jukebox (put your mp3/ogg/mod/midi file in the jukebox folder)
– Custom color picker (edit colors.bmp)
– Pen/Eraser tool with custom size and 4 brush
– Airbrush tool
– Filler tool
– Color picker tool
– Zoom (slow on big image)
– Undo/Redo
– Loading/Saving image in BMP or PNG (work with id)
– Color invert tool
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,4,2582
Added May 19, 2008, Under:
GP2x
With this paint program, you can load a jpg-picture and make notes and scribbles on it.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,2591
Added May 19, 2008, Under:
GP2x
This is a generic engine for simulation of Game & Watch-like games. For the 0.2 version, there are 3 ports: “Time & Fun – Monkey”, “Time & Fun – Pirate”, and “Time & Fun – Defendo”. All these games use the same engine, with different graphics.
http://www.gp32x.com/board/index.php?showtopic=42138&view=findpost&p=610085