Have you ever been caught in a compromising situation? Of course you have! Remember how embarrassing it was? Don’t you wish you could have had a great excuse ready? Well, now with The Excuse Machine by ManofPixels, you never have to worry about coming up with a convincing lie ever again!
Amazeball Dudes by Pigmeat is a 1-2 player beat em up based on the NES version of Bad Dudes with a bit of Mighty Final Fight mixed in.
Changes:
* Fixed continue bug where level auto clears after continuing
* Fixed stuck continue msg.
* Fixed Negative health bar on enemies.
* Fixed 2 player bug when 1st player dies.
* Fixed 2 player Ron-Bot AI bug.
* Added a short invunerablitly to enemies after falling.
* Added stop/go staggering to stop people running through the level.(Beta)
One Room Dungeon is a PICO-8 game by Armor Games.
Explore a mysterious and exciting dungeon filled with exciting mysteries without ever leaving the same room! Why would you change rooms when clearly this one has all the danger and excitement and danger that one could possibly need?! Come to the One Room Dungeon, live the rest of your newly mysterious-and-exciting life there, and see how far you will go in the One Room Dungeon!
Pico-Sokoban is a PICO-8 game by Astorek86. Move the Crates to the destinated location, but you can only push one crate at the same time. Pulling them is not possible at all. The game features 131(!) levels, created by David W. Skinner.
Amazeball Dudes by Pigmeat is a 1-2 player beat em up based on the NES version of Bad Dudes with a bit of Mighty Final Fight mixed in.
SCUMM-8 is a PICO-8 “demake” of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion. However, it is only (heavily) “inspired” by the SCUMM engine, not a true replica!
Current features:
* Multiple Rooms (32+, technically)
* Pathfinding for walking
* Dialogs between Actors
* Cut-scenes
* Camera system (pan-to, follow, static)
* Room transitions (“iris”, cut)
* Customisable Verbs
* Z-plane ordering of objects/actors
* Global-level (background) & Room-level scripts
* Game start-up script
* Object dependencies
* Replace Color (to allow re-use of room/object gfx)
* Adjustable Room Brightness Levels
* Screen “shake” effect
* Proximity (between Actors/Objects)
Tripico is a PICO-8 game by YahooR1. Connects object to three and make your own world. Dogs are really bad guys, so take care where do you puts them.
SlipWays is a PICO-8 game by krajzeg. Drag the map around using the right mouse button or the SDFE keys. Click to drop a wormhole that will become your starting point. Then click and drag to find some planets, which you can colonize with your chosen industry type. Drag from planet to planet to connect them with a slipway. Try to connect planets that make stuff with planets that need it. Buy structures by dragging them from the bottom-right corner. Research technologies from the top-left corner. Click the heart symbol to check your score.
Changes:
Updated for 1.02 – bugfix and tooltip clarification release
Schrödie is a PICO-8 game by flynncredible. Help Schrödie the cat dodge the poison bubbles in two possible alternate realities! You’ll need a keen eye and cat-like reflexes to escape theoretical danger. While inside the box, Schrödie is in a constant state of being both dead and alive…But which will become a reality once you open the box?
Curse of Kildren is a PICO-8 game by gfcarstensen. It’s a Zelda like adventure. Defeat the wizard Kildren and release the kingdom from his wintery curse. Features an Overworld and 6 dungeons to explore. Includes 6 bosses, and many different enemies, weapons and items.
Changes:
* Made shield block standard glowing bullets (does not block fireballs)
* Changed static trap that shoots in 4 discrete directions to use fireball (so can’t block) – the trap that targets you still uses the standard bullet
* Made you start the game after death assuming you have found some heart containers with 3 hearts, not 2.