For those who might have not recognized yet, we do have another coding competition here at PDRoms, running since 2nd April and it's deadline beeing 31st May 2009. There are still two weeks to hook up an entry :) Read more about PDRoms Coding Competition v4.01 – Reminder 2 (PCE misc)
Category: TurboGrafx-16 / PC Engine
For those who might have not recognized yet, we do have another coding competition here at PDRoms, running since 2nd April and it's deadline beeing 31st May 2009. There is still plenty of time to get things going! Read more about PDRoms Coding Competition v4.01 – Reminder 1 (PCE misc)
It's reality again, here comes PDROMS CODING COMPETITION v4.01 - Retro Coding Fun for Console and Handhelds!
Coding on "closed" handhelds or consoles must not be a privilege; dozens of free development kits proof the opposite. The steadily growing "homebrew scene" produces unlicensed software for devices not meant to be open for everyone. Read more about PDRoms Coding Competition v4.01 (PCE misc)
WLA DX has stagnated a lot recently but there has been progress since the last time (November 2006). WLA DX is a Macro Assembler Package for GB-Z80/Z80/6502/65C02/6510/65816/HUC6280/SPC-700 and was written by Ville Helin. Read more about WLA DX v9.4a (08-04-2008) (PCE misc)
Here are some news from Eponasoft Read more about Mysterious Song (Demo) (PCE Game)
This is just a simple demo that displays all of the 512 available colours of the PC-Engine on a single screen! Read more about 512-Colour Test Demo
This is just a small slideshow that displays some pictures that were hidden away in some PCE CD games. Compiled by Chris Covell. Read more about Some Hidden PC Engine Pics
Don't be scared by all the numbers, but this is a small tool for a real PC-Engine to adjust various screen settings to see what the maximum screen area that can be displayed on your PCE and TV is. Read more about Screen Dimension Test
This is (the first?) graphics demo for the NEC SuperGrafx system. This demo should be run only in a good emulator that supports the SGX hardware. YAME is one example. Read more about Axelay SuperGrafx Demo
This demo splits up the screen into 3 regions, and shows different resolutions in each region! It looks great on a real PC-Engine system, even though many emulators fail to run it correctly. "Mednafen" runs it quite well. Read more about Split-Resolution Demo