NEO.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a NeoGeo MVS/AES (based on gnGeo). Ported to Pandora by ptitSeb.
Changes:
* Added default Pandora control
* Added VSync (thanks Pickle for eglport)
NEO.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a NeoGeo MVS/AES (based on gnGeo). Ported to Pandora by ptitSeb.
Changes:
* Added default Pandora control
* Added VSync (thanks Pickle for eglport)
MSX.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a MSX.
This is the MSX1/2/2+/TurboR and Colecovision backend, based on blueMSX.. Ported to Pandora by ptitSeb.
Changes:
* Added default Pandora control
* Added VSync (thanks Pickle for eglport)
GBC.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a Nintendo Gameboy and Gameboy Color (based on Gambatte). Ported to Pandora by ptitSeb.
Changes:
* Added default Pandora control
* Added VSync (thanks Pickle for eglport)
MD.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates an Sega Megadrive/Genesis (based on GenesisPlus). Ported to Pandora by ptitSeb.
Changes:
* Added default Pandora control
* Added VSync (thanks Pickle for eglport)
* Switched LCD to 50/60Hz for emu that support it (only MD and NES for now).
GBA.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates a Nintendo Gameboy Advance (based on VBA). Ported to Pandora by ptitSeb.
Changes:
* Added default Pandora control
* Added VSync (thanks Pickle for eglport)
* Some more compilation optimizations
2600.emu is a part of the emu-ex-plus-alpha multi-system emulation framework and emulates an Atari 2600. Ported to Pandora by ptitSeb.
Changes:
* Added default Pandora control
* Added VSync (thanks Pickle for eglport)
http://repo.openpandora.org/?page=detail&app=2600emu_ptitseb
ptitSeb ported PPSSPP to the OpenPandora handheld. PPSSPP is an open source project, licensed under the GPL 2.0 (or later).
PPSSPP is a PSP emulator written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler.
PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there’s support for OpenGL ES 2.0.
Changes:
* In Sync with official v0.7 (check official compatibility thread !)
* Fixed framelimiter (I messed up that)
JonoF’s Shadow Warrior Port (JFSW) by JonoF’s is an engine port of the game Shadow Warrior. Shadow Warrior itself is an Ego Shooter developed by 3D Realms Entertainment. The original game data is required and does not come with the download.
Ported to Pandora by mcobit.
Attention:
Run the .pnd once, then copy your original gamedata into /media/YOURSDCARD/pandora/appdata/shadowwarrior/ – Please delete the appdatafolder or at least the .jfsw folder when upgrading.
AstroMenace by Viewizard is an astonishing hardcore scroll-shooter where brave space warriors may find a great opportunity to hone their combat skills. Gather money during the battle to spend them on turning your spaceship into an ultimate weapon of mass destruction and give hell to swarms of adversaries. Enjoy the wonderfully crafted 3d graphics and high-quality special effects along with a detailed difficulty adjustment and a handy interface of AstroMenace.
Ported to Pandora by dbluelle.
DeaDBeeF by Alexey Yakovenko and contributors is an open source music player supporting dozens of formats and is available for plenty of systems.
Changes:
* Redirected to appdata some files (Covert Arts) that were saved on NAND.