Hurrican is a freeware jump and shoot game that is based on the Turrican game series. Ported to Pandora by Pickle.
http://boards.openpandora.org/index.php?%2Ftopic%2F7766-rebirth-competition-release-thread%2F
Hurrican is a freeware jump and shoot game that is based on the Turrican game series. Ported to Pandora by Pickle.
http://boards.openpandora.org/index.php?%2Ftopic%2F7766-rebirth-competition-release-thread%2F
Beta Block Quest by Stephane Hockenhull is an very early preview/techdemo of an open world sandbox type adventure game for the OpenPandora.
http://boards.openpandora.org/index.php?%2Ftopic%2F7766-rebirth-competition-release-thread%2F
FlyerBarrage by relliker is a simple moving-target shooter.
http://boards.openpandora.org/index.php?%2Ftopic%2F7766-rebirth-competition-release-thread%2F
Ballion by Juergen Urban is based on the C64 game Crillion. This is a Breakout clone where you have to destroy blocks with a ball.
If you copy a file music.mp3 to pandora/appdata/ballion/sound/, it will play the music. You can copy your own created levels to pandora/appdata/ballion/levels. The file for the first level is “level00”. You need to extract the ballion.pnd to get the existing levels and a description of the binary format.
http://boards.openpandora.org/index.php?%2Ftopic%2F7766-rebirth-competition-release-thread%2F
Black-Box by TomB – There’s a black box. You can shoot in and watch, where the shot leaves the box. In the box, crystals are reflecting the shots. You have to guess where the crystals are hidden, by watching your shots.
http://repo.openpandora.org/?page=detail&app=Black-Box-tom-00001
OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C.
Ported to Pandora by Sigma.nl.
http://repo.openpandora.org/?page=detail&app=package.id.here
White Butterfly by Linley Henzell is a vertical shoot ’em up with 3 stages. There are four playable ships (plus one unlockable one) – each ship has three different attacks. When all three have reached a new level, they all power up at once – this means that you will need to balance your use of them. Ported to Pandora by mcobit.
Changes:
* Highscoresaving should work now
ViLE (VIsual Library Engine) is a portable, very flexible, high performance C++ game engine designed for visual novels. It is kind of a media player that is capable of decoding and assembling a variety of audio,video and images into games. Adventure game fans will recognize the concept from projects such as ScummVM, FreeSCI and Sarien among many others. Ported to Pandora by Cloudef.
Yamagi Quake II is an enhanced client for id Software’s Quake II. The main focus is an unchanged single player experience like back in 1997, thus the gameplay and the graphics are unaltered. Over 1000 bugs were fixed and an extensive code audit done, making Yamagi Quake II one of the most solid Quake II implementations available. Ported to Pandora by pickle.
Image courtesy of holarse-linuxgaming.de.
GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware’s Infinity Engine.
It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur’s Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
Changes:
* No changelog found
http://repo.openpandora.org/?page=detail&app=gemrb-jurnd.002