Category: Dreamcast
Sqrxz

Sqrxz requires fast reflexes and is a simply mindblasting Jump’n’Run puzzle game with high frustration factor originally made in 1996 by Marcus Vesterlund (Maze) and John Holmvall (Hojo) for DOS and Windows 9x.

While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibilty, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?

Sqrxz (2010) is a remake of a game with the same name and has been created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Simon Butler and Brendan Ratliff (Syphus). Minor support came from Marcus Vesterlund himself who also gave permission to redo his game. Denny Müller (Mulle) supported the team with a WordPress-Theme for the official page and Rabia Sahaib (Mahek) made three more levels.

Features:

* Hardly any game will annoy you more! Frustration deluxe ahead!
* Amiga’ish feeling!
* 16 Levels including a “beginners” level
* 18 Chiptunes
* Classic AND new graphic mode
* Top 10 highscore
* Endless continue mode
* Hidden easter egg

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Gianas Return

Giana’s Return aims to be a worthy unofficial sequel of “The Great Giana Sisters“. “The Great Giana Sisters” is an alltime classic Jump’N’Run game made in the late eighties mainly by Armin Gessert, Manfred Trenz and Chris Huelsbeck and gained massive attention as “Super Mario” copy, but still had it’s very own charm and fan base.

Giana’s Return – Features:
* 7 Worlds, with each 8 Levels – followed by a “big boss”
* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore

Giana’s Return – Team:
Rudolphe Boixel (Thor) – Main Coder
Shahzad Sahaib (Kojote) – Project Organizer & Level Design
Jane S. Mumford (Jayne) – Graphics Artwork
Alexander Oldemeier (Operator) – Music
David Wuttke (AM-FM) – Music
Adam Karol (Wizzard) – Graphics Artwork
Simon Butler – Graphics Artwork
Virgil Metier (tHUG) – Graphics Artwork
Christian Hildenbrand (DayDream) – Graphics Artwork
Denny Mueller (Mulle) – Main Beta Testing

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Dreamcast SD Adapter In-Action-Video (DC misc)

The Dreamcast was a wonderful console and the very first 128-Bit one. Homebrew development was possible without the need to modify hardware, which is the total opposite of current next generation consoles. Many of us wasted tons of CD-R’s to burn homebrew games, demos, applications or emulators, but those times are past!

A chinese company produces SD Adapters for Dreamcast. Connected to the serial port you can put .iso’s on a regular SD card and start them via DreamShell. The adapter itself is pretty much affordable for around 10-20 Euros including shipping; please do not pay more than that, as everything above the mentioned sum is an attempt to rip you off.

DCEric, a Dreamcast fanboy of the first hour and also partitally known in the scene for his support to various projects, recorded a couple of homebrew games and even shows an emulator running at last. The loading time is sometimes pretty harsh, but it works! The compatibilty with homebrew so far is overall great.

Welcoming the Dreamcast SD Adapter
Watch this video on YouTube.

http://www.youtube.com/watch?v=VJhDG3DWixo

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PokeMini v0.4.5 (PM emu)

PokeMini is an Open-Source Pokemon Mini emulator for various systems.

Changes:

Fixed interrupt flag status after interrupt jump/call
Added “Generated”, “Direct PWM” and “PWM+Filter” sound modes
Generated – Mode used in slow platforms
Direct PWM – Same as direct but with ability to play PWM raw sounds
PWM+Filter – Direct PWM with filtering to simulate PM’s piezo speaker
LCD update now when “dirty” instead of PRC rate counter match
Unofficial colors information structure changed to lower memory usage
Support for 4×4 attributes in unofficial colors
Added “Reload colors info…” to reload the .minc file
Soft reset now supported, changing rom won’t reset clock
FreeBIOS 1.2: Display status and improved compatibility
SDL Only: Added joystick support (disabled by default)
Joystick can be enabled under “Platform…” -> “Define Joystick…”
SDL Only: Color depth can be changed between 16bpp and 32bpp
Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl)
NDS, Wiz and PSP Only: Battery can be setup to reflect real battery
Source Only: Added some simplified platforms based of others

Thanks to http://www.nintendomax.com/viewtopic.php?t=13237&f=19 and http://www.emucr.com/2011/04/pokemini-emulator-v045.html for the news.

http://code.google.com/p/pokemini/

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GENS4ALL (Preview 3) (Genesis emu for DC)

The more emulators, the better. Especially if they are for systems such as the Dreamcast! Thanks to Chui, here comes a Genesis/Megadrive emulator and as you can see from it’s video, it works quite great!

Dreamcast GENS4ALL Genesis/Megadrive emulator
Watch this video on YouTube.

http://www.dreamcast.es/news.php?readmore=452

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DCaSTaway (RC 7) (Atari ST emu for DC)

Chui updated DCaSTaway, an Atari ST emulator for Dreamcast other other consoles/handhelds.

Dreamcast DCaSTaway Atari-ST emulator
Watch this video on YouTube.

Features:

Fullspeed with sound.
Fast and accurated (FAME) Motorola 68000 core by Fox68k.
Hardware scaled resolutions.
Dreamcast SD-Card support for savestates and disk changes.
Supports MSA & ST disks images.
Mouse & Keyboard Dreamcast supported.
Virtual Keyboard with triggers L-R.
X button Map a ST-key using X button under Virtual Keyboard.
Joystick is emulated with digital pad + A,X buttons.
Mouse is emulated with analog pad + Y,B buttons.
Crystalline sound without lag.
SH4 exceptions catched for stability.
Superthrottle mode for speed up intros and loading time.
Save disks changes to VMU.
2 floopy drives emulated.
ZIP support.
Filemanager with subdirectories access.
Complete menu with ‘start’ button: load, frameskip, reset…
2 joysticks emulated.
Under PAL dreamcasts ask 60-50Hz selection.
Multidisk support.
Overscan bottom border render.
Atari ST video 50/60Hz switch support.
Close to 100 % compatibility.
TV filter using OpenGL (not for Dreamcast).

http://chui.dcemu.co.uk/dcastaway.html

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UAE4ALL (RC 3) (A500 emu for DC)

chui, long time Dreamcast-Scener, released another update of UAE4ALL. UAE4ALL is a very highly compatible Amiga 500 emulator and runs plenty of games almost flawless.

Amiga emulator under Dreamcast
Watch this video on YouTube.

Features:

Frameskip between 0-1 without sound and 1-2 with sound.
Fast FAME Motorola 68000 core by Fox68k.
Savestates support.
Autoframeskip for real speed.
Dreamcast SD-Card support.
Mouse & Keyboard Dreamcast supported.
Virtual Keyboard with triggers L-R.
Joystick is emulated with digital pad + A,X buttons.
Mouse is emulated with analog pad + Y,B buttons.
Fast sound with 8 buffers synchronized.
Filemanager with subdirectories access.
Complete menu with ‘start’ button: load, throttle, frameskip, reset…
2 joysticks emulated.
Under PAL dreamcasts ask 60-50Hz selection.
Save disks changes to VMU.
Superthrottle mode for speed up intros and loading time.
SH4 exceptions catched for stability.
ADZ support (ADF floppy image gzip compressed)
2 floopy drives emulated.

Changes:

-- 30% speed increased: Sound and Video render improved.
-- Savestates support: The length of a savestate file is 200-300KB, so SD-Card is needed.
-- Dreamcast SD-Card support.
-- New option menu for screen position.
-- Uses latest FAME Motorola 68000 core: More stable, fast and accurate

http://chui.dcemu.co.uk/uae4all.html

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Open Star Force (17-03-2011) (DC Game)

Fresh and exclusive for Dreamcast comes “Open Star Force” by alealt08. It’s an oldschool space shooter with 20 levels!

[WIP] - Open Star Force
Watch this video on YouTube.

Thanks to Uncle Eric for the news!

http://www.dreamcast.es/news.php?readmore=440

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Gianas Return v1.001 (DC Game)

Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.

Features:

* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore

Changes:

-Fixed transparency bug in bonus caves and world 3, introduced with v1.0

http://www.gianas-return.de/

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PokeMini Emulator v0.4.4 (PM emu for DC)

PokeMini Emulator is exactly what it says 🙂

Changes:

Fixed POPA/POPAX timings (thanks asterick).
Added support to read/write configurations @ ‘pokemini.cfg’.
Load/save state are now working!
Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
SDL Only: Zoom can now be changed on the fly under “Platform…”
Added more options.

http://code.google.com/p/pokemini/

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