Category: Dreamcast
UAE4ALL (RC 3) (A500 emu for DC)

chui, long time Dreamcast-Scener, released another update of UAE4ALL. UAE4ALL is a very highly compatible Amiga 500 emulator and runs plenty of games almost flawless.

Amiga emulator under Dreamcast

Features:

Frameskip between 0-1 without sound and 1-2 with sound.
Fast FAME Motorola 68000 core by Fox68k.
Savestates support.
Autoframeskip for real speed.
Dreamcast SD-Card support.
Mouse & Keyboard Dreamcast supported.
Virtual Keyboard with triggers L-R.
Joystick is emulated with digital pad + A,X buttons.
Mouse is emulated with analog pad + Y,B buttons.
Fast sound with 8 buffers synchronized.
Filemanager with subdirectories access.
Complete menu with ‘start’ button: load, throttle, frameskip, reset…
2 joysticks emulated.
Under PAL dreamcasts ask 60-50Hz selection.
Save disks changes to VMU.
Superthrottle mode for speed up intros and loading time.
SH4 exceptions catched for stability.
ADZ support (ADF floppy image gzip compressed)
2 floopy drives emulated.

Changes:

– 30% speed increased: Sound and Video render improved.
– Savestates support: The length of a savestate file is 200-300KB, so SD-Card is needed.
– Dreamcast SD-Card support.
– New option menu for screen position.
– Uses latest FAME Motorola 68000 core: More stable, fast and accurate

http://chui.dcemu.co.uk/uae4all.html

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Open Star Force (17-03-2011) (DC Game)

Fresh and exclusive for Dreamcast comes “Open Star Force” by alealt08. It’s an oldschool space shooter with 20 levels!

[WIP] - Open Star Force

Thanks to Uncle Eric for the news!

http://www.dreamcast.es/news.php?readmore=440

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Gianas Return v1.001 (DC Game)

Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.

Features:

* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore

Changes:

-Fixed transparency bug in bonus caves and world 3, introduced with v1.0

http://www.gianas-return.de/

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PokeMini Emulator v0.4.4 (PM emu for DC)

PokeMini Emulator is exactly what it says 🙂

Changes:

Fixed POPA/POPAX timings (thanks asterick).
Added support to read/write configurations @ ‘pokemini.cfg’.
Load/save state are now working!
Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
SDL Only: Zoom can now be changed on the fly under “Platform…”
Added more options.

http://code.google.com/p/pokemini/

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Gianas Return v1.0 (DC Game)

Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.

Features:

* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore

Release notes:

It was about time to get v1.0 out, unfortunately a bit later than expected, but well… here we go! 🙂

Updated ports: GP2x, Wiz, Pandora, Amiga OS4, MorphOS, NetBSD
New initial ports: Caanoo, AROS

Other ports should be updated erm… well… soon 🙂

Changes:

– Several palette fixes for all tilesets
– Various other smaller cosmetic graphics fixes
– Four new ingame baddies
– The levels are now 40 pixels higher and “fullscreen” on 320×240 devices
– Modified trainer (hidden)
– Modified two levels in the last world to make them easier
– Fixed minor slipping bug when a bridge is crumbling and Giana stands stil
– Added configuration menu:
* Music volume control
* SFX volume control
* Key configuration (where keyboard available)
* Joypad/Joystick configuration (where external joypad/joystick available)

http://www.gianas-return.de/

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Jump N Blob (04-01-2011) (DC Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

Release notes:

Jump n Blob – Final Version

Hello everybody,

after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.

In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.

Feedback would be much appreciated.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=350815

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PokeMini Emulator v0.4.3 (PM emu for DC)

PokeMini Emulator is exactly what it says 🙂

Pokemon Mini picture courtesy of Sesu Prime via the English Wikipedia!

http://code.google.com/p/pokemini/downloads/list

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Sqrxz 2 v0.80-TUM (DC Game)

Sqrxz 2 is a Jump’n’Run which requires a sharp mind and fast reflexes, high frustration is guaranteed. Original Sqrxz made by Marcus Vesterlund (Maze) and John Holmvall (Hojo). Sqrxz 2 is a sequel to this game created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Alexander Wiklund, Simon Butler and Jane Mumford (Jayne). Dreamcast port is courtesy of Xavier Vallejo (Indiket).

Story:

Another day another journey… As living on planet earth and its surrounding solar system seemed boring Sqrxz decided to check out another location in the universe. Just in case and to be extra careful he took a pocketful of emeralds with him to keep him in ready cash, but after starting his exciting journey he realized all his emeralds are suddenly missing! Retracing his steps Sqrxz notices mysterious creatures popping up all over the place to hinder him in his search… Oh what troublesome days… Help poor Sqrxz get back all his emeralds!

Features:

* Tough challenging gameplay – Extremely difficult; not for weaklings!
* Retro graphics!
* Hidden passages to discover!
* 10 tricky n’ hard levels!
* 11 marvelous chiptunes!
* Top 10 highscore!
* Infinite continue mode, which you will need badly in order to practise! 🙂

http://www.sqrxz.de/sqrxz-2/

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ScummVM v1.2.1 (DC misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

General release notes:

The last ScummVM release in this year just has been released. This is a maintenance release and is aimed to fix several important bugs since 1.2.0. Particularly we added Hungarian and Brazilian translations of the GUI, and made bugfixes to the Cruise, Groovie and Lure engines.

Changes:

1.2.1 (2010-12-19)

General
– Add Hungarian translation.
– Add Brazilian Portuguese translation.

Cruise:
– Fixed a problem with Raoul appearing when examining the Book

Groovie:
– Fixed a regression that made the Russian version of T7G crash.

Lure:
– Fixed several NPC movement bugs

http://scummvm.sourceforge.net/downloads/

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Bubble Train v1.0 (DC Game Port)

Bubble Train is a train of bubbles travelling along a track where the last carriage is the driving force instead of the front one. The bubbles stream along the track trying to reach the end of the line. The objective is to remove all of the bubbles from the train before it reaches the end of the track. There are skill levels available.

http://www.dreamcast.es/news.php?readmore=392

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